Important 
               It is recommended that you set the  constraint options before creating your first parent constraint in a Maya session. See Constrain > Parent for descriptions of the options.
               
 
             
          To create a parent constraint
         
         
            - Select one or more target objects, followed by the object you want to constrain.
- Select Constrain > Parent >  . .
-  Set the constraint options or select .
               Tip 
                     Turn on  to keep the current position of your constrained object relative to its target. You can modify the offset between the objects
                        later. (See Modify parent constraint offsets.)
                      
 
- To finish setting the constraint, do one of the following:
                  - Click  to create a parent constraint. The  window closes. Select  to save the constraint options.
                  
- Click  to create a parent constraint. The  window remains open. By clicking apply, you can also apply the current constraint options settings to other objects. Select
                      to save the constraint options.
                  
- Click  to close the  window without setting or creating the constraint.
                  
 
To add a parent constraint to an animation layer
         
         
            - Select one or more target objects, followed by the object you want to constrain.
- Select Constrain > Parent >  . .
- In the  window, set the constraint options you want. From the  drop-down menu, select the animation layer where you want to add the constraint.
               Tip 
                     Turn on when adding constraints to animation layers so that your constrained objects do not move unexpectedly.
                      
 
The constraint animation is now contained in its assigned animation layer, and it contributes to the result animation in your
                  scene.