The library (LIB) files required varies depending on the type of plug-in that is being created. The document Library File Descriptions lists the library files and their uses. Most plug-ins will require the maxutil.lib and core.lib 3ds Max library files. In addition a plug-in with any user interface will need the Windows library comctrl32.lib.
Enter the path of the "lib" folder in your SDK installation using the correct environment variables. For example $(3DSMAX_2011_SDK_PATH)\maxsdk\lib.
Under Additional Dependencies add commctrl32.lib, core.lib, maxutil.lib, and any other needed libraries.