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Home: 3ds Max SDK Programmer's Guide and Reference
Modifying Existing NURBS Objects
3ds Max SDK Features
Materials, Textures and Maps
3ds Max SDK Programmer's Guide
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3ds Max SDK Features
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Rendering
This folder contains advanced articles about how 3ds Max renders scenes.
Topics in this section
Materials, Textures and Maps
Textures Maps
Lights
Working with Bitmaps
Bitmap Gamma Correction
Cameras
Render Elements
G-Buffers
Extending Render To Texture to Support New Materials
Network Rendering
Posting Messages to Video Post
Mental Ray Integration
Programming Hardware Shaders