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Classes |
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| class | IInstanceMgr |
| Manages instances of objects, modifiers,
transformation controllers Use this interface to work with object
instances in a Max scene. More... |
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Defines |
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| #define | INSTANCE_MGR_INTERFACE Interface_ID(0x5ecd70b5, 0x59092257) |
| #define | INSTANCE_MGR_MAKE_UNIQUE_PROMPT 0 |
| Prompt user to choose how instanced elements
are to be made unique.
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| #define | INSTANCE_MGR_MAKE_UNIQUE_INDIVIDUAL 1 |
| Makes instanced elements unique with respect
to each other.
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| #define | INSTANCE_MGR_MAKE_UNIQUE_GROUP 2 |
| Makes instanced elements unique with respect
to all other instances of those elements.
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| #define INSTANCE_MGR_INTERFACE Interface_ID(0x5ecd70b5, 0x59092257) |
Definition at line 26 of file iInstanceMgr.h.