OBJECT STATE: SUB-PARTS These are the 4 sub-channels in the object state. More...
Defines |
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#define | PART_TOPO TOPO_CHANNEL |
See TOPO_CHANNEL.
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#define | PART_GEOM GEOM_CHANNEL |
See GEOM_CHANNEL.
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#define | PART_TEXMAP TEXMAP_CHANNEL |
See TEXMAP_CHANNEL.
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#define | PART_MTL MTL_CHANNEL |
See MTL_CHANNEL.
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#define | PART_SELECT SELECT_CHANNEL |
See SELECT_CHANNEL.
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#define | PART_SUBSEL_TYPE SUBSEL_TYPE_CHANNEL |
See SUBSEL_TYPE_CHANNEL.
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#define | PART_DISPLAY DISP_ATTRIB_CHANNEL |
See DISP_ATTRIB_CHANNEL.
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#define | PART_VERTCOLOR VERTCOLOR_CHANNEL |
See VERTCOLOR_CHANNEL.
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#define | PART_GFX_DATA GFX_DATA_CHANNEL |
See GFX_DATA_CHANNEL.
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#define | PART_DISP_APPROX DISP_APPROX_CHANNEL |
See DISP_APPROX_CHANNEL.
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#define | PART_EXTENSION EXTENSION_CHANNEL |
See EXTENSION_CHANNEL.
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#define | PART_TM_CHAN TM_CHANNEL |
#define | PART_MTL_CHAN GLOBMTL_CHANNEL |
#define | PART_OBJECT_TYPE (1<<11) |
#define | PART_TM (1<<12) |
node transform matrix |
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#define | PART_OBJ (PART_TOPO|PART_GEOM) |
#define | PART_ALL (ALL_CHANNELS|PART_TM) |
OBJECT STATE: SUB-PARTS These are the 4 sub-channels in the object state.
Don't change these defines.
#define PART_TOPO TOPO_CHANNEL |
#define PART_GEOM GEOM_CHANNEL |
#define PART_TEXMAP TEXMAP_CHANNEL |
#define PART_MTL MTL_CHANNEL |
#define PART_SELECT SELECT_CHANNEL |
#define PART_SUBSEL_TYPE SUBSEL_TYPE_CHANNEL |
#define PART_DISPLAY DISP_ATTRIB_CHANNEL |
#define PART_VERTCOLOR VERTCOLOR_CHANNEL |
#define PART_GFX_DATA GFX_DATA_CHANNEL |
#define PART_DISP_APPROX DISP_APPROX_CHANNEL |
#define PART_EXTENSION EXTENSION_CHANNEL |
#define PART_TM_CHAN TM_CHANNEL |
#define PART_MTL_CHAN GLOBMTL_CHANNEL |
#define PART_OBJECT_TYPE (1<<11) |
#define PART_TM (1<<12) |
node transform matrix
#define PART_OBJ (PART_TOPO|PART_GEOM) |
#define PART_ALL (ALL_CHANNELS|PART_TM) |