Defines |
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#define | RENDER_R25SHADOWS (1L << 2) |
Removes a fix made for R3 that cleaned up
the edges of shadows where objects intersect-- DS 8/28/00 This goes
in the extraFlags field of
RendParams. |
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#define | RENDER_HIDE_FROZEN (1L << 3) |
Tell the renderer to hide frozen objects
This goes in the extraFlags field of
RendParams. |
#define RENDER_R25SHADOWS (1L << 2) |
Removes a fix made for R3 that cleaned up the edges of shadows where objects intersect-- DS 8/28/00 This goes in the extraFlags field of RendParams.
#define RENDER_HIDE_FROZEN (1L << 3) |
Tell the renderer to hide frozen objects This goes in the extraFlags field of RendParams.