These functions search the system for a bitmap.
The input parameter contains the name of the bitmap that is
searched for (bi->Name() or namein). If the filename from the
input is incorrect, and the bitmap is found somewhere else, these
functions set the output (bi->Name() or nameout) with the
correct path.
The order of the search is as follows:
- The full UNC path/filename indicated in the input object.
- The path where the current 3ds max file was loaded from.
- The directory tree under the directory where the current Max
files was loaded.
- The Map path.
- Returns:
- TRUE if the file was found; otherwise FALSE.