Defines |
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#define | GW_NO_ATTS 0x0000000 |
#define | GW_WIREFRAME 0x0000001 |
#define | GW_ILLUM 0x0000002 |
#define | GW_FLAT 0x0000004 |
#define | GW_SPECULAR 0x0000008 |
#define | GW_TEXTURE 0x0000010 |
#define | GW_Z_BUFFER 0x0000020 |
#define | GW_PERSP_CORRECT 0x0000040 |
#define | GW_POLY_EDGES 0x0000080 |
#define | GW_BACKCULL 0x0000100 |
#define | GW_TWO_SIDED 0x0000200 |
#define | GW_COLOR_VERTS 0x0000400 |
#define | GW_SHADE_CVERTS 0x0000800 |
#define | GW_PICK 0x0001000 |
#define | GW_BOX_MODE 0x0002000 |
#define | GW_ALL_EDGES 0x0004000 |
#define | GW_VERT_TICKS 0x0008000 |
#define | GW_SHADE_SEL_FACES 0x0010000 |
#define | GW_TRANSPARENCY 0x0020000 |
#define | GW_TRANSPARENT_PASS 0x0040000 |
#define | GW_EMISSIVE_VERTS 0x0080000 |
#define | GW_ALL_OPAQUE 0x0100000 |
#define | GW_EDGES_ONLY 0x0200000 |
#define | GW_CONSTANT 0x0400000 |
#define | GW_HIDDENLINE 0x0800000 |
Similar to GW_CONSTANT but the shade color
will be the color of the background. |
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#define | GW_BLENDING 0x1000000 |
#define | GW_DEPTHWRITE_DISABLE 0x2000000 |
Disables writing into the depth buffer.
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#define GW_NO_ATTS 0x0000000 |
#define GW_WIREFRAME 0x0000001 |
#define GW_ILLUM 0x0000002 |
#define GW_FLAT 0x0000004 |
#define GW_SPECULAR 0x0000008 |
#define GW_TEXTURE 0x0000010 |
#define GW_Z_BUFFER 0x0000020 |
#define GW_PERSP_CORRECT 0x0000040 |
#define GW_POLY_EDGES 0x0000080 |
#define GW_BACKCULL 0x0000100 |
#define GW_TWO_SIDED 0x0000200 |
#define GW_COLOR_VERTS 0x0000400 |
#define GW_SHADE_CVERTS 0x0000800 |
#define GW_PICK 0x0001000 |
#define GW_BOX_MODE 0x0002000 |
#define GW_ALL_EDGES 0x0004000 |
#define GW_VERT_TICKS 0x0008000 |
#define GW_SHADE_SEL_FACES 0x0010000 |
#define GW_TRANSPARENCY 0x0020000 |
#define GW_TRANSPARENT_PASS 0x0040000 |
#define GW_EMISSIVE_VERTS 0x0080000 |
#define GW_ALL_OPAQUE 0x0100000 |
#define GW_EDGES_ONLY 0x0200000 |
#define GW_CONSTANT 0x0400000 |
#define GW_HIDDENLINE 0x0800000 |
Similar to GW_CONSTANT but the shade color will be the color of the background.
#define GW_BLENDING 0x1000000 |
#define GW_DEPTHWRITE_DISABLE 0x2000000 |
Disables writing into the depth buffer.