Defines

Render Instance Flags

Defines

#define  INST_HIDE   (1<<0)
  instance is hidden
#define  INST_CLIP   (1<<1)
  clip instance: ray tracers should skip it
#define  INST_BLUR   (1<<2)
  secondary motion blur instance
#define  INST_RCV_SHADOWS   (1<<3)
  instance receives shadows
#define  INST_TM_NEGPARITY   (1<<4)
  mesh is inside-out: need to reverse normals on-the-fly
#define  INST_MTL_BYFACE   (1<<5)
  instance's object supports mtl-by-face interface ( chkmtlapi.h)

Define Documentation

#define INST_HIDE   (1<<0)

instance is hidden

#define INST_CLIP   (1<<1)

clip instance: ray tracers should skip it

#define INST_BLUR   (1<<2)

secondary motion blur instance

#define INST_RCV_SHADOWS   (1<<3)

instance receives shadows

#define INST_TM_NEGPARITY   (1<<4)

mesh is inside-out: need to reverse normals on-the-fly

#define INST_MTL_BYFACE   (1<<5)

instance's object supports mtl-by-face interface ( chkmtlapi.h)