These are the list of arguments for Mesh::selLevel current level of selection. More...
Defines |
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#define | MESH_OBJECT (1<<0) |
Object
level. |
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#define | MESH_VERTEX (1<<1) |
Vertex level. |
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#define | MESH_FACE (1<<2) |
Face level.
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#define | MESH_EDGE (1<<3) |
Edge level. |
These are the list of arguments for Mesh::selLevel current level of selection.
When all the bits are 0, the object is at object level selection.
#define MESH_OBJECT (1<<0) |
Object level.
#define MESH_VERTEX (1<<1) |
Vertex level.
#define MESH_FACE (1<<2) |
Face level.
#define MESH_EDGE (1<<3) |
Edge level.