These are the list of arguments for Mesh::selLevel current level of selection. More...
Defines |
|
| #define | MESH_OBJECT (1<<0) |
| Object
level. |
|
| #define | MESH_VERTEX (1<<1) |
| Vertex level. |
|
| #define | MESH_FACE (1<<2) |
| Face level.
|
|
| #define | MESH_EDGE (1<<3) |
| Edge level. |
|
These are the list of arguments for Mesh::selLevel current level of selection.
When all the bits are 0, the object is at object level selection.
| #define MESH_OBJECT (1<<0) |
Object level.
| #define MESH_VERTEX (1<<1) |
Vertex level.
| #define MESH_FACE (1<<2) |
Face level.
| #define MESH_EDGE (1<<3) |
Edge level.