Defines |
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#define | FACE_MATID_SHIFT 16 |
The number of bits to shift the flags to
access the material. |
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#define | FACE_MATID_MASK 0xFFFF |
A mask used to access the material ID.
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#define FACE_MATID_SHIFT 16 |
The number of bits to shift the flags to access the material.
#define FACE_MATID_MASK 0xFFFF |
A mask used to access the material ID.