Changes to the display or interactivity state of an object.
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Functions
|
virtual
void |
SubobjectSelectionChanged (NodeKeyTab &nodes) |
|
Subobject selection changed.
|
virtual
void |
SelectionChanged (NodeKeyTab &nodes) |
|
Nodes selected or deselected.
|
virtual
void |
HideChanged (NodeKeyTab &nodes) |
|
Nodes hidden or unhidden.
|
virtual
void |
FreezeChanged (NodeKeyTab &nodes) |
|
Nodes frozen or unfrozen.
|
virtual
void |
DisplayOtherEvent (NodeKeyTab &nodes) |
|
All other display or interaction node
events.
|
Detailed Description
Changes to the display or interactivity state of an object.
Function Documentation
virtual void SubobjectSelectionChanged |
( |
NodeKeyTab & |
nodes |
) |
[inline, virtual, inherited] |
virtual void SelectionChanged |
( |
NodeKeyTab & |
nodes |
) |
[inline, virtual, inherited] |
virtual void HideChanged |
( |
NodeKeyTab & |
nodes |
) |
[inline, virtual, inherited] |
virtual void FreezeChanged |
( |
NodeKeyTab & |
nodes |
) |
[inline, virtual, inherited] |
virtual void DisplayOtherEvent |
( |
NodeKeyTab & |
nodes |
) |
[inline, virtual, inherited] |
All other display or interaction node events.
For example, turning on trajectory mode or link display
mode.
- Parameters:
-
[in] |
nodes |
The node list, provided as AnimHandles. |
- See also:
- NodeEventNamespace::GetNodeByKey()