Changes to the controller on an object. More...
Functions |
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virtual void | ControllerStructured (NodeKeyTab &nodes) |
Node transform controllers applied,
unapplied or switched. |
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virtual void | ControllerOtherEvent (NodeKeyTab &nodes) |
All other changes to node transform
controller values, including nodes moved/rotated/scaled, or
transform animation keys set. |
Changes to the controller on an object.
virtual void ControllerStructured | ( | NodeKeyTab & | nodes | ) | [inline, virtual, inherited] |
Node transform controllers applied, unapplied or switched.
Pertains only to a node's transform controller, not to other animated aspects of the object.
[in] | nodes | The node list, provided as AnimHandles. |
{}
virtual void ControllerOtherEvent | ( | NodeKeyTab & | nodes | ) | [inline, virtual, inherited] |
All other changes to node transform controller values, including nodes moved/rotated/scaled, or transform animation keys set.
Pertains only to a node's transform controller, not to other animated aspects of the object.
[in] | nodes | The node list, provided as AnimHandles. |
{}