Public Member Functions | Protected Attributes

TransformCtrlApparatus Class Reference

Search for all occurrences

#include <objmode.h>

Inheritance diagram for TransformCtrlApparatus:
Inheritance graph
[legend]

List of all members.

Public Member Functions

CoreExport  TransformCtrlApparatus (Control *c, IObjParam *i)
CoreExport  ~TransformCtrlApparatus ()
virtual Transformer GetTransformer ()=0
virtual void  DoTransform (ViewExp *vpt)=0
virtual HCURSOR  GetTransformCursor ()=0
virtual int  UndoStringID ()=0
CoreExport int  proc (HWND hwnd, int msg, int point, int flags, IPoint2 m)
  Called to handle the mouse event processing whenever a mouse event happens.

Protected Attributes

Control ctrl
IObjParam ip
Matrix3  ptm

Constructor & Destructor Documentation

CoreExport TransformCtrlApparatus ( Control c,
IObjParam i 
)
CoreExport ~TransformCtrlApparatus ( )

Member Function Documentation

virtual Transformer& GetTransformer ( ) [pure virtual]
virtual void DoTransform ( ViewExp vpt ) [pure virtual]
virtual HCURSOR GetTransformCursor ( ) [pure virtual]
virtual int UndoStringID ( ) [pure virtual]
CoreExport int proc ( HWND  hwnd,
int  msg,
int  point,
int  flags,
IPoint2  m 
) [virtual]

Called to handle the mouse event processing whenever a mouse event happens.

Parameters:
hwnd The window handle of the window in which the user has clicked. It is one of the viewports to which an interface can be obtained from the system. To get such interface, the window handle should be passes to the functions Interface::GetViewport() as the input. Developers should call Interface::ReleaseViewport() once they are done with the viewport interface.
msg This message describes the type of event that occurred. See Mouse Call Back Flags.
point The point number. this is 0 for the first click, 1 for the second, etc.
flags These flags describe the state of the mouse buttons. See Mouse Call Back Flags.
m The 2D screen point on which that the user has clicked. Methods in the viewport interface allow this point to be converted into a world space ray or a 3D view space point. A world space ray can be intersected with the active construction plane which results in a point on the active construction plane. See Class ViewExp.
Returns:
TRUE, indicating the proc should continue to process points; or FALSE, meaning to stop processing points. If a plug-in supplied a large number of points in a command mode that uses this mouse proc, FALSE can be returned to abort the processing before all the points have been entered.

Reimplemented from MouseCallBack.


Member Data Documentation

Control* ctrl [protected]
IObjParam* ip [protected]
Matrix3 ptm [protected]

TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus
TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus TransformCtrlApparatus