This reference page is linked to from the following overview topics: Texture Coordinates.
#include <stdmat.h>
Public Member Functions |
|
BOOL | IsStdUVGen () |
virtual void | SetCoordMapping (int)=0 |
virtual void | SetUOffs (float f, TimeValue t)=0 |
virtual void | SetVOffs (float f, TimeValue t)=0 |
virtual void | SetUScl (float f, TimeValue t)=0 |
virtual void | SetVScl (float f, TimeValue t)=0 |
virtual void | SetAng (float f, TimeValue t)=0 |
virtual void | SetUAng (float f, TimeValue t)=0 |
virtual void | SetVAng (float f, TimeValue t)=0 |
virtual void | SetWAng (float f, TimeValue t)=0 |
virtual void | SetBlur (float f, TimeValue t)=0 |
virtual void | SetBlurOffs (float f, TimeValue t)=0 |
virtual void | SetNoiseAmt (float f, TimeValue t)=0 |
virtual void | SetNoiseSize (float f, TimeValue t)=0 |
virtual void | SetNoiseLev (int i, TimeValue t)=0 |
virtual void | SetNoisePhs (float f, TimeValue t)=0 |
virtual void | SetTextureTiling (int tiling)=0 |
virtual void | SetMapChannel (int i)=0 |
virtual void | SetFlag (ULONG f, ULONG val)=0 |
virtual void | SetHideMapBackFlag (BOOL b)=0 |
virtual int | GetCoordMapping (int)=0 |
virtual float | GetUOffs (TimeValue t)=0 |
virtual float | GetVOffs (TimeValue t)=0 |
virtual float | GetUScl (TimeValue t)=0 |
virtual float | GetVScl (TimeValue t)=0 |
virtual float | GetAng (TimeValue t)=0 |
virtual float | GetUAng (TimeValue t)=0 |
virtual float | GetVAng (TimeValue t)=0 |
virtual float | GetWAng (TimeValue t)=0 |
virtual float | GetBlur (TimeValue t)=0 |
virtual float | GetBlurOffs (TimeValue t)=0 |
virtual float | GetNoiseAmt (TimeValue t)=0 |
virtual float | GetNoiseSize (TimeValue t)=0 |
virtual int | GetNoiseLev (TimeValue t)=0 |
virtual float | GetNoisePhs (TimeValue t)=0 |
virtual int | GetTextureTiling ()=0 |
virtual int | GetMapChannel ()=0 |
virtual int | GetFlag (ULONG f)=0 |
virtual BOOL | GetHideMapBackFlag ()=0 |
virtual void | SetUseRealWorldScale (BOOL useRWS)=0 |
virtual BOOL | GetUseRealWorldScale ()=0 |
Public Attributes |
|
void * | m_geoRefInfo |
BOOL IsStdUVGen | ( | ) | [inline, virtual] |
Reimplemented from UVGen.
{ return TRUE; } // method inherited from UVGen
virtual void SetCoordMapping | ( | int | ) | [pure virtual] |
virtual void SetUOffs | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetVOffs | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetUScl | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetVScl | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetAng | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetUAng | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetVAng | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetWAng | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetBlur | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetBlurOffs | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetNoiseAmt | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetNoiseSize | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetNoiseLev | ( | int | i, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetNoisePhs | ( | float | f, |
TimeValue | t | ||
) | [pure virtual] |
virtual void SetTextureTiling | ( | int | tiling | ) | [pure virtual] |
Implements UVGen.
virtual void SetMapChannel | ( | int | i | ) | [pure virtual] |
Reimplemented from UVGen.
virtual void SetFlag | ( | ULONG | f, |
ULONG | val | ||
) | [pure virtual] |
virtual void SetHideMapBackFlag | ( | BOOL | b | ) | [pure virtual] |
virtual int GetCoordMapping | ( | int | ) | [pure virtual] |
virtual float GetUOffs | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetVOffs | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetUScl | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetVScl | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetAng | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetUAng | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetVAng | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetWAng | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetBlur | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetBlurOffs | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetNoiseAmt | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetNoiseSize | ( | TimeValue | t | ) | [pure virtual] |
virtual int GetNoiseLev | ( | TimeValue | t | ) | [pure virtual] |
virtual float GetNoisePhs | ( | TimeValue | t | ) | [pure virtual] |
virtual int GetTextureTiling | ( | ) | [pure virtual] |
Implements UVGen.
virtual int GetMapChannel | ( | ) | [pure virtual] |
virtual int GetFlag | ( | ULONG | f | ) | [pure virtual] |
virtual BOOL GetHideMapBackFlag | ( | ) | [pure virtual] |
virtual void SetUseRealWorldScale | ( | BOOL | useRWS | ) | [pure virtual] |
virtual BOOL GetUseRealWorldScale | ( | ) | [pure virtual] |