Public Member Functions | Public Attributes

ParamUIDesc Class Reference

This reference page is linked to from the following overview topics: Describing the Controls.


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Detailed Description

See also:
Class IParamMap, Parameter Maps.
Description:
The ParamUIDesc class is used in conjunction with the parameter maps mechanism. It is used for creating descriptors that define the properties of a user interface control such as its type (spinner, radio button, check box, etc.), which resource ID it refers to, and which index into the virtual array of parameters it uses. See the Advanced Topics section on Parameter Maps for an overview of how these descriptors are used.

#include <iparamm.h>

Inheritance diagram for ParamUIDesc:
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Public Member Functions

CoreExport  ParamUIDesc (int index, EditSpinnerType spinType, int idEdit, int idSpin, float lowLim, float highLim, float scale, ParamDimension *dim=defaultDim)
  float lowLim,float highLim,float scale,

ParamDimension *dim=defaultDim);
CoreExport  ParamUIDesc (int index, ControlType type, int *ctrlIDs, int count, int *vals=NULL)
CoreExport  ParamUIDesc (int index, ControlType type, int id)
CoreExport  ParamUIDesc (int index, EditSpinnerType spinType, int idEdit1, int idSpin1, int idEdit2, int idSpin2, int idEdit3, int idSpin3, float lowLim, float highLim, float scale, ParamDimension *dim=defaultDim)
  int idSpin3,float lowLim,float highLim,float scale,

ParamDimension *dim=defaultDim);

Public Attributes

int  pbIndex
ParamType  ptype
ControlType  ctype
int  id [6]
int *  ids
int *  vals
int  count
EditSpinnerType  spinType
float  lowLim
float  highLim
float  scale
ParamDimension dim

Constructor & Destructor Documentation

CoreExport ParamUIDesc ( int  index,
EditSpinnerType  spinType,
int  idEdit,
int  idSpin,
float  lowLim,
float  highLim,
float  scale,
ParamDimension dim = defaultDim 
)

float lowLim,float highLim,float scale,

ParamDimension *dim=defaultDim);

Remarks:
Constructor. This constructor is used for a float or int controlled by a single spinner control:
Parameters:
int index

This is the index into the IParamArray virtual array of this UI control.

EditSpinnerType spinType

This parameter specifies the type of value which may be entered. The valid types (listed in CUSTCONT.H) are:

EDITTYPE_INT - Any integer value.

EDITTYPE_FLOAT - Any floating point value.

EDITTYPE_UNIVERSE - This is a value in world space units. It respects the systems unit settings (for example feet and inches).

EDITTYPE_POS_INT - Any integer >= 0

EDITTYPE_POS_FLOAT - Any floating point value >= 0.0

EDITTYPE_POS_UNIVERSE - This is a positive value in world space units. It respects the systems unit settings (for example feet and inches) .

EDITTYPE_TIME - This is a time value. It respects the system time settings (SMPTE for example).

int idEdit, int idSpin

These are the resource IDs the edit control and the spinner control.

float lowLim

This is the minimum value the spinner can take on.

float highLim

This is the maximum value the spinner can take on.

float scale

This is the increment or decrement value used when the user uses the up or down arrow buttons of the spinner control. You may also pass the value SPIN_AUTOSCALE. This causes 3ds Max to automatically adjust the value used to increment or decrement based on the current value being edited. This allows the spinner to cover a wider range of values with less mouse movement or button clicking from the user.
CoreExport ParamUIDesc ( int  index,
ControlType  type,
int *  ctrlIDs,
int  count,
int *  vals = NULL 
)
Remarks:
Constructor. This constructor is used for an int controlled by n radio buttons where

vals[i] represents the value if ctrlIDs[i] is checked. If vals=NULL then ctrlIDs[i] represents a value of i.

Or it may be used for:

An int controlled by multiple check boxes where each check boxes controls a single bit.

vals[i] specifies which bit ctrlIds[i] controls. If vals=NULL then ctrlIDs[i] controls the i-th bit.
Parameters:
int index

This is the index into the IParamArray virtual array of this UI control.

ControlType type

This specifies the type of control to use. The available control are:

TYPE_RADIO - Radio Buttons.

TYPE_MULTICHEKBOX - Multiple Check Boxes. Note: This option is not currently supported.

int *ctrlIDs

An array of control IDs. See the Remarks above.

int count

This is the number of control IDs in the array above.

int *vals=NULL

An array of values. See the Remarks above.
CoreExport ParamUIDesc ( int  index,
ControlType  type,
int  id 
)
Remarks:
Constructor. This version is used for an int controlled by a single check box (BOOL) or a Point3 controlled by a color swatch.
Parameters:
int index

This is the index into the IParamArray virtual array of this UI control.

ControlType type

This specifies the type of control to use. The available control types (defined in IPARAM.H) are:

TYPE_SPINNER - Spinner Control.

TYPE_RADIO - Radio Button.

TYPE_SINGLECHEKBOX - Single Check Box.

TYPE_MULTICHEKBOX - Multiple Check Boxes. Note: This option is not currently supported.

TYPE_COLORSWATCH - Color Swatch.

int id

This is the resource ID of the control.
CoreExport ParamUIDesc ( int  index,
EditSpinnerType  spinType,
int  idEdit1,
int  idSpin1,
int  idEdit2,
int  idSpin2,
int  idEdit3,
int  idSpin3,
float  lowLim,
float  highLim,
float  scale,
ParamDimension dim = defaultDim 
)

int idSpin3,float lowLim,float highLim,float scale,

ParamDimension *dim=defaultDim);

Remarks:
Implemented by the System.

This version if for a Point3 controlled by 3 spinners
Parameters:
int index

This is the index into the IParamArray virtual array of this UI control.

EditSpinnerType spinType

This parameter specifies the type of value which may be entered. The valid types (listed in CUSTCONT.H) are:

EDITTYPE_INT - Any integer value.

EDITTYPE_FLOAT - Any floating point value.

EDITTYPE_UNIVERSE - This is a value in world space units. It respects the systems unit settings (for example feet and inches).

EDITTYPE_POS_INT - Any integer >= 0

EDITTYPE_POS_FLOAT - Any floating point value >= 0.0

EDITTYPE_POS_UNIVERSE - This is a positive value in world space units. It respects the systems unit settings (for example feet and inches) .

EDITTYPE_TIME - This is a time value. It respects the system time settings (SMPTE for example).

int idEdit1,int idSpin1

These are the resource IDs of the first edit and spinner controls.

int idEdit2,int idSpin2

These are the resource IDs of the second edit and spinner controls.

int idEdit3,int idSpin3

These are the resource IDs of the third edit and spinner controls.

float lowLim

This is the minimum value the spinner can take on.

float highLim

This is the maximum value the spinner can take on.

float scale

This is the increment or decrement value used when the user uses the up or down arrow buttons of the spinner control. You may also pass the value SPIN_AUTOSCALE. This causes 3ds Max to automatically adjust the value used to increment or decrement based on the current value being edited. This allows the spinner to cover a wider range of values with less mouse movement or button clicking from the user.

ParamDimension *dim=defaultDim

This parameter represents the type and magnitude of the parameter. See Class ParamDimension.

Member Data Documentation

int pbIndex
ParamType ptype
ControlType ctype
int id[6]
int* ids
int* vals
int count
EditSpinnerType spinType
float lowLim
float highLim
float scale

ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc
ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc ParamUIDesc