Extention to MaxBakeElement8 in 3ds Max 10.
Extends MaxBakeElement8, allowing Texture Bake Elements to provide a bitmap background color.
#include <renderelements.h>
Public Types |
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enum | { IID = 0x3b6566df } |
MaxBakeElement10 interface ID. More... |
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Public Member Functions |
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virtual AColor | GetBackgroundColor ()=0 |
Get the background color of the bitmap to be
created. |
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virtual void | SetBackgroundColor (AColor color)=0 |
Set the background color of the bitmap to be
created. |
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virtual void * | GetInterface (ULONG id) |
Renderer
calls this method to see if IRenderElement is compatible with
it. |
anonymous enum |
MaxBakeElement10 interface ID.
{ IID = 0x3b6566df };
virtual AColor GetBackgroundColor | ( | ) | [pure virtual] |
Get the background color of the bitmap to be created.
virtual void SetBackgroundColor | ( | AColor | color | ) | [pure virtual] |
Set the background color of the bitmap to be created.
[in] | color | The background color |
virtual void* GetInterface | ( | ULONG | id | ) | [inline, virtual] |
Renderer calls this method to see if IRenderElement is compatible with it.
Reimplemented from MaxBakeElement8.
{ return (id == IID) ? this : MaxBakeElement8::GetInterface(id);}