This class is only available in Max 6.0 and higher.
- See also:
- Class IUnwrapMod, Class IUnwrapMod2
- Description:
- UVW Unwrap has an auto background option which ties the current
background to the current Material Filter ID. When the Material Filter ID is changed,
it will automatically change the background to a map that uses that
material ID. The GetAutoBackground and SetAutoBackground function
published methods enable and disable this feature.
The remainder of the new methods are related to the Relax UV
feature of UVW Unwrap. The relax UV dialog can be invoked with the
Relax2Dialog method. Or, the parameters within the dialog can be
set and applied directly with the Relax2 method.
Get/SetRelaxBoundary corresponds to the "Keep Boundary Points
Fixed" parameter. Get/SetRelaxSaddle corresponds to the "Save Outer
Corners" parameter.
Public Member Functions
|
BEGIN_FUNCTION_MAP |
FN_0
(unwrap_getautobackground, TYPE_BOOL, fnGetAutoBackground) |
|
VFN_1
(unwrap_setautobackground, fnSetAutoBackground, TYPE_BOOL) |
|
FN_0
(unwrap_getrelaxamount, TYPE_FLOAT, fnGetRelaxAmount) |
|
VFN_1
(unwrap_setrelaxamount, fnSetRelaxAmount, TYPE_FLOAT) |
|
FN_0
(unwrap_getrelaxiter, TYPE_INT, fnGetRelaxIter) |
|
VFN_1
(unwrap_setrelaxiter, fnSetRelaxIter, TYPE_INT) |
|
FN_0
(unwrap_getrelaxboundary, TYPE_BOOL, fnGetRelaxBoundary) |
|
VFN_1
(unwrap_setrelaxboundary, fnSetRelaxBoundary, TYPE_BOOL) |
|
FN_0
(unwrap_getrelaxsaddle, TYPE_BOOL, fnGetRelaxSaddle) |
|
VFN_1
(unwrap_setrelaxsaddle, fnSetRelaxSaddle, TYPE_BOOL) |
|
VFN_0
(unwrap_relax2, fnRelax2) |
|
VFN_0
(unwrap_relax2dialog, fnRelax2Dialog) |
END_FUNCTION_MAP
FPInterfaceDesc * |
GetDesc
() |
virtual
BOOL |
fnGetAutoBackground
()=0 |
virtual
void |
fnSetAutoBackground
(BOOL autoBackground)=0 |
virtual
float |
fnGetRelaxAmount
()=0 |
virtual
void |
fnSetRelaxAmount
(float amount)=0 |
virtual
int |
fnGetRelaxIter
()=0 |
virtual
void |
fnSetRelaxIter
(int iter)=0 |
virtual
BOOL |
fnGetRelaxBoundary
()=0 |
virtual
void |
fnSetRelaxBoundary
(BOOL boundary)=0 |
virtual
BOOL |
fnGetRelaxSaddle
()=0 |
virtual
void |
fnSetRelaxSaddle
(BOOL saddle)=0 |
virtual
void |
fnRelax2
()=0 |
virtual
void |
fnRelax2Dialog
()=0 |