Public Member Functions

IShadowLightData Class Reference

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Detailed Description

Access shadow data from 3ds Max lights.

This is the main access to the lights. The user would request the light data from the LightManager based on the D3DHANDLE

#include <RTMax.h>

Inheritance diagram for IShadowLightData:
Inheritance graph
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List of all members.

Public Member Functions

virtual  ~IShadowLightData ()
  Destructor.
virtual void  UpdateShadowParam (LPVOID pEffect)=0
  Update current shadow data.
virtual void  ResetShadowData (LPVOID pEffect)=0
  Reset this shadow data.

Constructor & Destructor Documentation

virtual ~IShadowLightData ( ) [inline, virtual]

Destructor.

{;}

Member Function Documentation

virtual void UpdateShadowParam ( LPVOID  pEffect ) [pure virtual]

Update current shadow data.

virtual void ResetShadowData ( LPVOID  pEffect ) [pure virtual]

Reset this shadow data.


IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData
IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData IShadowLightData