#include <imtl.h>

Public Member Functions |
|
| virtual int | NChannels ()=0 |
| virtual int | NFirstChannel ()=0 |
| virtual int | NTextures ()=0 |
| virtual Color32 | Channel (int nChan)=0 |
| virtual void | SetChannel (int nChan, Color32 c)=0 |
| virtual void | AddChannel (Color32 c)=0 |
| virtual void | AddColorChannel (RGBA tex)=0 |
| virtual void | AddFloatChannel (float f)=0 |
| virtual void | AddIntChannel (int i)=0 |
| virtual void | AddUnitVecChannel (Point3 v)=0 |
| virtual void | AddPoint2Channel (Point2 p)=0 |
| virtual void | AddPoint3Channel (Point3 p)=0 |
| virtual void | SetColorChannel (int nChan, RGBA tex)=0 |
| virtual void | SetFloatChannel (int nChan, float f)=0 |
| virtual void | SetIntChannel (int nChan, int i)=0 |
| virtual void | SetUnitVecChannel (int nChan, Point3 v)=0 |
| virtual void | SetPoint2Channel (int nChan, Point2 p)=0 |
| virtual void | SetPoint3Channel (int nChan, Point3 p)=0 |
| virtual RGBA | GetColorChannel (int nChan)=0 |
| virtual float | GetFloatChannel (int nChan)=0 |
| virtual int | GetIntChannel (int nChan)=0 |
| virtual Point3 | GetUnitVecChannel (int nChan)=0 |
| virtual Point2 | GetPoint2Channel (int nChan)=0 |
| virtual Point3 | GetPoint3Channel (int nChan)=0 |
| virtual int NChannels | ( | ) | [pure virtual] |
| virtual int NFirstChannel | ( | ) | [pure virtual] |
| virtual int NTextures | ( | ) | [pure virtual] |
| virtual Color32 Channel | ( | int | nChan | ) | [pure virtual] |
| virtual void SetChannel | ( | int | nChan, |
| Color32 | c | ||
| ) | [pure virtual] |
| virtual void AddChannel | ( | Color32 | c | ) | [pure virtual] |
| virtual void AddColorChannel | ( | RGBA | tex | ) | [pure virtual] |
| virtual void AddFloatChannel | ( | float | f | ) | [pure virtual] |
| virtual void AddIntChannel | ( | int | i | ) | [pure virtual] |
| virtual void AddUnitVecChannel | ( | Point3 | v | ) | [pure virtual] |
| virtual void AddPoint2Channel | ( | Point2 | p | ) | [pure virtual] |
| virtual void AddPoint3Channel | ( | Point3 | p | ) | [pure virtual] |
| virtual void SetColorChannel | ( | int | nChan, |
| RGBA | tex | ||
| ) | [pure virtual] |
| virtual void SetFloatChannel | ( | int | nChan, |
| float | f | ||
| ) | [pure virtual] |
| virtual void SetIntChannel | ( | int | nChan, |
| int | i | ||
| ) | [pure virtual] |
| virtual void SetUnitVecChannel | ( | int | nChan, |
| Point3 | v | ||
| ) | [pure virtual] |
| virtual void SetPoint2Channel | ( | int | nChan, |
| Point2 | p | ||
| ) | [pure virtual] |
| virtual void SetPoint3Channel | ( | int | nChan, |
| Point3 | p | ||
| ) | [pure virtual] |
| virtual RGBA GetColorChannel | ( | int | nChan | ) | [pure virtual] |
| virtual float GetFloatChannel | ( | int | nChan | ) | [pure virtual] |
| virtual int GetIntChannel | ( | int | nChan | ) | [pure virtual] |
| virtual Point3 GetUnitVecChannel | ( | int | nChan | ) | [pure virtual] |
| virtual Point2 GetPoint2Channel | ( | int | nChan | ) | [pure virtual] |