#include <IParticleGroup.h>
Public Types |
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enum | { invalidateCurrent = 0, invalidateViewport = 1, invalidateRender = 2, invalidateBoth = 3 } |
Public Member Functions |
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virtual INode * | GetParticleSystem () const =0 |
get a master particle system for the
particle group |
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virtual void | SetParticleSystem (INode *pSystem)=0 |
set a reference on a master particle system
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virtual INode * | GetActionList () const =0 |
get a master action list for the particle
group |
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virtual void | SetActionList (INode *aList)=0 |
set a reference on a master action list
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virtual int | GetActiveStatus () const =0 |
get activity status of the group; the group
can be put into "idle" mode if returns zero then the group is in
the "idle" mode |
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virtual void | SetActiveStatus (int status)=0 |
set activity status of the group |
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virtual int | UpdateActiveStatus ()=0 |
updates activity status of the group taking
into consideration schematics of the master particle system and
master action list if the group is "fertile" but the master
particle system does not have direct association with the master
action list then the group is put into "idle" mode returns activity
status to be set |
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virtual void | UpdateActionSet ()=0 |
updates set of actions in the particle group
the set is composed from global actions from the master particle
system and local actions from the associated master actionList
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virtual Mtl * | GetMaterial () const =0 |
get material from the list of actions the
last action that has a material is the one |
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virtual DWORD | GetWireColor () const =0 |
get wire color from the list of actions the
last action that has a PFViewport interface is the one |
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virtual IObject * | GetParticleContainer () const =0 |
get a particle container for the particle
group |
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virtual const Interval & | GetValidityInterval () const =0 |
get validity interval for the particle group
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virtual void | SetValidityInterval (Interval &validInterval)=0 |
set validity interval for the particle group
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virtual void | Init (TimeValue time)=0 |
set initial state for the particle group
with time |
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virtual TimeValue | GetFertilityTime ()=0 |
returns fertility time of the particle
group: the first time moment when the particle group can generate
particles from scratch if the group is not active then it is not
"fertile" |
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virtual bool | Update (TimeValue t)=0 |
advance particles in the group to the given
time |
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virtual bool | PreUpdate (TimeValue t)=0 |
the following method allows to apply the
actions Proceed method as a pre procedure before any modification
to the particle container has been made. |
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virtual bool | PostUpdate (TimeValue t)=0 |
the following method allows to apply the
actions Proceed method as a post procedure when the amount of
particles in all particle groups has been established and there
won't be any particle transfers from one particle group to another
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virtual bool | TransferSurplusContainer (IObject *&pCont, INode *&actionListTo)=0 |
returns a ptr at particleContainer to be
transferred to another Event the particle group looses this ptr
completely if the group doesn't have surplus containers then it
returns false |
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virtual bool | AppendSurplusContainer (IObject *pCont)=0 |
appends the given container to the container
of the group but first the given container is advanced in time to
be in sync with the container of the group |
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virtual bool | IsSync (TimeValue &time)=0 |
returns true if content of the particle
group is synchronized in time if group is in "sync" then it doesn't
have surplus containers if false then the method returns the
closest sync time for the particle group it could be a time of the
closest cache moment. |
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virtual bool | InstantUpdate (TimeValue t)=0 |
set particles in the group to the given time
it should not involve any history dependent operations if the
method is called it implies that the group is able to make an
instant jump to the given time thus there is a cache for that time
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virtual bool | SetFinalUpdateTime (TimeValue t)=0 |
inform the group what would be a final time
for the series of update calls |
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virtual void | SetHandle (ULONG handle)=0 |
Informs the particle group about the handle
of the particle group node the handle is later used to uniquely
identify particle container for cache purposes. |
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virtual void | InvalidateContainer (int type=invalidateCurrent)=0 |
clear particle content in the particle group
then enum should be in sync with IPFCache |
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virtual void | InvalidateCaches (int type=invalidateCurrent)=0 |
clear caches in the particle group |
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virtual bool | HasDelayedInvalidation () const =0 |
in normal circumstances when a particle
group receives a change notification message from the encapsulated
operator/test the particle group should invalidate itself. |
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virtual bool | DoDelayedInvalidation ()=0 |
check if the group has a delayed
invalidation |
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virtual void | InvalidateActions ()=0 |
Particle Group stores pointers at IPFAction interfaces for
efficiency. |
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FPInterfaceDesc * | GetDesc () |
perform invalidation that was delayed
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