This interface gives access to the HeightManager.
The HeightManager has a list of heights for Metric, Imperial and
Custom Units. All methods work on the currently selected display
unit type If Generic is selected, the System unit will be
considered in regards to which height-list to use. All Heights are
stored in the 3dsmax.ini/3dsviz.ini file.
Public Member Functions
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virtual
void |
CustomizeHeights
()=0 |
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Brings up a dialog, letting the user
customize (add, delete, set current) the heights.
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virtual
float |
GetHeight
(int index)=0 |
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Gets the height for the given index.
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virtual MCHAR
* |
GetHeightString
(int index)=0 |
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Gets the height, respecting the current unit
setting in string form.
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virtual
int |
GetCurrentHeightIndex
()=0 |
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Gets the index of the current height.
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virtual
void |
SetCurrentHeightIndex
(int index)=0 |
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Sets the index of the current height.
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virtual
int |
GetNumHeights
()=0 |
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Gets the number of heights.
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