A generic animation key wrapper class.
A generic TCB key class for IGame
#include <IGameControl.h>
Public Attributes |
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float | tens |
Access to basic TCB data. |
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float | cont |
float | bias |
float | easeIn |
float | easeOut |
float | fval |
Float based value. |
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Point3 | pval |
Point3 based value. |
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Point4 | p4val |
Point4 based value. |
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AngAxis | aval |
Ang Axis based value. |
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ScaleValue | sval |
Scale based value. |
float tens |
Access to basic TCB data.
This provides access to the Tension, continuity, bias and easein/out properties of a TCB Key
float fval |
Float based value.
This would be accessed when using the IGameControlType::IGAME_FLOAT specifier
Point3 based value.
This would be accessed when using the IGameControlType::IGAME_POS or IGameControlType::IGAME_POINT3 specifiers
Point4 based value.
This would be accessed when using the IGameControlType::IGAME_POINT4 specifiers
Ang Axis based value.
This would be accessed when using the IGameControlType::IGAME_ROT specifier
Scale based value.
This would be accessed when using the IGameControlType::IGAME_SCALE specifier