A generic animation key wrapper class.
A generic Linear Key class for IGame
#include <IGameControl.h>
Public Attributes |
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float | fval |
Float based value. |
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Point3 | pval |
Point3 based value. |
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Quat | qval |
Quaternion based value. |
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ScaleValue | sval |
Scale based value. |
float fval |
Float based value.
This would be accessed when using the IGameControlType::IGAME_FLOAT specifier
Point3 based value.
This would be accessed when using the IGameControlType::IGAME_POS or IGameControlType::IGAME_POINT3 specifiers
Quaternion based value.
This would be accessed when using the IGameControlType::IGAME_ROT specifier
Scale based value.
This would be accessed when using the IGameControlType::IGAME_SCALE specifier