Interface to Dialog Monitor System.
This interface gives access to the Dialog Monitor System.
#include <IDialogMonitor.h>
Public Member Functions |
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virtual bool | IsDialogMonitorEnabled ()=0 |
Get Dialog Monitor state. |
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virtual void | SetDialogMonitor (bool bDialogMonitor)=0 |
Set Dialog Monitor state. |
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virtual bool | IsInteractiveModeEnabled ()=0 |
Get the Interactive Mode state. |
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virtual void | SetInteractiveMode (bool bInteractive)=0 |
Set Interactive Mode state. |
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virtual bool | RegisterNotification (IDialogMonitorNotification *pNotification)=0 |
Register for Dialog Monitor Notification
Messages. |
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virtual bool | UnRegisterNotification (IDialogMonitorNotification *pNotification)=0 |
Unregister for Dialog Monitor Notification
Messages. |
virtual bool IsDialogMonitorEnabled | ( | ) | [pure virtual] |
Get Dialog Monitor state.
This checks if the Dialog Monitor is enabled.
virtual void SetDialogMonitor | ( | bool | bDialogMonitor | ) | [pure virtual] |
Set Dialog Monitor state.
[in] | bDialogMonitor | true to enable, false to disable. |
virtual bool IsInteractiveModeEnabled | ( | ) | [pure virtual] |
Get the Interactive Mode state.
If true, then a dialog pops up asking if you want to close a dialog or not. /*! This helps when debugging a script or attempting to do anything interactivly.
virtual void SetInteractiveMode | ( | bool | bInteractive | ) | [pure virtual] |
Set Interactive Mode state.
[in] | bInteractive | true to enable, false to disable |
virtual bool RegisterNotification | ( | IDialogMonitorNotification * | pNotification | ) | [pure virtual] |
Register for Dialog Monitor Notification Messages.
[in] | pNotification | pointer to IDialogMonitorNotification interface |
virtual bool UnRegisterNotification | ( | IDialogMonitorNotification * | pNotification | ) | [pure virtual] |
Unregister for Dialog Monitor Notification Messages.
[in] | pNotification | pointer to IDialogMonitorNotification interface |