This reference page is linked to from the following overview topics: Major New Features, SDK Change Details.
This interface provides access to the container preferences.
#include <IContainerManager.h>

Public Types |
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| enum | DisplayStatusOverride { eAlways = 0x0, eNever, ePerContainer } |
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Possible values for global container status display. More... |
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Public Member Functions |
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virtual IContainerObject13::AccessType |
SaveAsPreviousAccessType () const =0 |
| Returns the access type that will be used
when a container is saved in 3ds max 2010 format. |
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| virtual void | SetSaveAsPreviousAccessType (IContainerObject13::AccessType accessType)=0 |
| Sets the access type that will be used when
a container is saved in 3ds max 2010 format. |
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| virtual DisplayStatusOverride | DisplayStatus () const =0 |
| Returns the global override of individual
container viewport status display. |
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| virtual void | SetDisplayStatus (DisplayStatusOverride displayStatus)=0 |
| Sets a potential override of individual
container viewport status display. |
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| virtual bool | NoUpdateCheck () const =0 |
| Returns whether automatic detection of out
of date containers is set. |
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| virtual void | SetNoUpdateCheck (bool noUpdateCheck)=0 |
| Sets automatic detection of out of date
containers. |
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| virtual bool | UpdateOnLoad () const =0 |
| Returns whether an eventual out of date
source definition will be updated on load. |
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| virtual void | SetUpdateOnLoad (bool updateOnLoad)=0 |
| Sets whether an eventual out of date source
definition will be updated on load. |
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| virtual bool | UpdateOnReload () const =0 |
| Returns whether an eventual out of date
source definition will be updated on reload. |
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| virtual void | SetUpdateOnReload (bool updateOnReload)=0 |
| Sets whether an eventual out of date source
definition will be updated on reload. |
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| virtual float | StatusUpdateInterval () const =0 |
| Returns the time interval between container
status updates, in seconds. |
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| virtual void | SetStatusUpdateInterval (float statusInterval)=0 |
| Sets the time interval between container
status updates, in seconds. |
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Possible values for global container status display.
{
eAlways = 0x0,
eNever,
ePerContainer
};
| virtual IContainerObject13::AccessType SaveAsPreviousAccessType | ( | ) | const [pure virtual] |
Returns the access type that will be used when a container is saved in 3ds max 2010 format.
| virtual void SetSaveAsPreviousAccessType | ( | IContainerObject13::AccessType | accessType | ) | [pure virtual] |
Sets the access type that will be used when a container is saved in 3ds max 2010 format.
| virtual DisplayStatusOverride DisplayStatus | ( | ) | const [pure virtual] |
Returns the global override of individual container viewport status display.
| virtual void SetDisplayStatus | ( | DisplayStatusOverride | displayStatus | ) | [pure virtual] |
Sets a potential override of individual container viewport status display.
| virtual bool NoUpdateCheck | ( | ) | const [pure virtual] |
Returns whether automatic detection of out of date containers is set.
| virtual void SetNoUpdateCheck | ( | bool | noUpdateCheck | ) | [pure virtual] |
Sets automatic detection of out of date containers.
| virtual bool UpdateOnLoad | ( | ) | const [pure virtual] |
Returns whether an eventual out of date source definition will be updated on load.
| virtual void SetUpdateOnLoad | ( | bool | updateOnLoad | ) | [pure virtual] |
Sets whether an eventual out of date source definition will be updated on load.
| virtual bool UpdateOnReload | ( | ) | const [pure virtual] |
Returns whether an eventual out of date source definition will be updated on reload.
| virtual void SetUpdateOnReload | ( | bool | updateOnReload | ) | [pure virtual] |
Sets whether an eventual out of date source definition will be updated on reload.
| virtual float StatusUpdateInterval | ( | ) | const [pure virtual] |
Returns the time interval between container status updates, in seconds.
| virtual void SetStatusUpdateInterval | ( | float | statusInterval | ) | [pure virtual] |
Sets the time interval between container status updates, in seconds.