Interface to the brush preset manager.
The manager is a singleton object implemented by the system. It maintains the list of contexts and presets. It communicates with the contexts to track which is active, and when a context is updated. It tracks which preset is active in order to store parameters into the preset when contexts are updated. It has functionality to read and write brush preset files. Finally, the brush preset manager provides a maxscript interface to activate and deactivate presets.
#include <IBrushPresets.h>
Public Member Functions |
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DECLARE_DESCRIPTOR (IBrushPresetMgr) | |
virtual void | RegisterContext (IBrushPresetContext *context)=0 |
Registers a context with the manager.
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virtual void | UnRegisterContext (IBrushPresetContext *context)=0 |
Unregisters a context with the manager.
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virtual IBrushPresetContext * | GetContext (Class_ID contextID)=0 |
Returns a context object from its ID.
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virtual int | GetNumContexts ()=0 |
Returns the number of contexts. |
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virtual Class_ID | GetContextID (int contextIndex)=0 |
Translates the index number of a context
into the corresponding context ID. |
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virtual int | GetContextIndex (Class_ID contextID)=0 |
Translates the ID of a context into the
corresponding context index number. |
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virtual int | BeginContext (Class_ID contextID)=0 |
Notifies the manager that a context is
activated. |
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virtual int | EndContext (Class_ID contextID)=0 |
Notifies the manager that a context is
deactived. |
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virtual BOOL | IsContextActive (Class_ID contextID)=0 |
Returns TRUE if the given context is active,
FALSE otherwise. |
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virtual IBrushPreset * | GetPreset (int presetID)=0 |
Returns a brush preset object from its ID,
or NULL if no preset exists with the given ID. |
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virtual IBrushPreset * | CreatePreset ()=0 |
Creates a new preset, and adds a
corresponding button to the brush preset toolbar. |
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virtual void | DeletePreset (IBrushPreset *preset)=0 |
Deletes a preset, removing the corresponding
button from the brush preset toolbar. |
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virtual int | GetNumPresets ()=0 |
Returns the current number of brush presets.
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virtual int | GetPresetID (int presetIndex)=0 |
Translates the index number of a brush
preset into the corresponding preset ID. |
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virtual int | GetPresetIndex (int presetID)=0 |
Translates the ID of a brush preset into the
corresponding preset index number. |
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virtual int | GetActivePreset ()=0 |
Returns the ID of the active preset.
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virtual void | SetActivePreset (int presetID)=0 |
Sets the active preset. |
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virtual void | OnContextUpdated (Class_ID contextID)=0 |
Notifies the manager that a parameter has
changed within a brush preset context. |
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virtual int | ReadConfig (MCHAR *cfg=NULL)=0 |
Reads a brush preset file, including the
preset values and the layout of the toolbar. |
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virtual int | WriteConfig (MCHAR *cfg=NULL)=0 |
Writes a brush preset file, including the
preset values and the layout of the toolbar. |
DECLARE_DESCRIPTOR | ( | IBrushPresetMgr | ) |
virtual void RegisterContext | ( | IBrushPresetContext * | context | ) | [pure virtual] |
Registers a context with the manager.
Contexts should call this method at system startup, or immediately when loaded into memory to support deferred loading.
[in] | context | The context to register |
virtual void UnRegisterContext | ( | IBrushPresetContext * | context | ) | [pure virtual] |
Unregisters a context with the manager.
Contexts may call this method if they are unloaded from memory, but it is not required during normal shutdown.
[in] | context | The context to unregister |
virtual IBrushPresetContext* GetContext | ( | Class_ID | contextID | ) | [pure virtual] |
Returns a context object from its ID.
This returns the context immediately if it is currently registered, otherwise it loads the context plug-in if it is not in memory but supports deferred loading.
[in] | contextID | The ID of the context |
virtual int GetNumContexts | ( | ) | [pure virtual] |
Returns the number of contexts.
This includes all currently registered contexts, plus contexts in deferred plug-ins which were registered previously but are not yet loaded.
virtual Class_ID GetContextID | ( | int | contextIndex | ) | [pure virtual] |
Translates the index number of a context into the corresponding context ID.
[in] | contextIndex | The index of the context |
virtual int GetContextIndex | ( | Class_ID | contextID | ) | [pure virtual] |
Translates the ID of a context into the corresponding context index number.
[in] | contextID | The ID of the context |
virtual int BeginContext | ( | Class_ID | contextID | ) | [pure virtual] |
Notifies the manager that a context is activated.
This should be called by a context when its UI is opened and ready for painting
[in] | contextID | The ID of the context |
virtual int EndContext | ( | Class_ID | contextID | ) | [pure virtual] |
Notifies the manager that a context is deactived.
This should be called by a context when its UI is closed
[in] | contextID | The ID of the context |
virtual BOOL IsContextActive | ( | Class_ID | contextID | ) | [pure virtual] |
Returns TRUE if the given context is active, FALSE otherwise.
[in] | contextID | The ID of the context |
virtual IBrushPreset* GetPreset | ( | int | presetID | ) | [pure virtual] |
Returns a brush preset object from its ID, or NULL if no preset exists with the given ID.
[in] | presetID | The ID of the preset |
virtual IBrushPreset* CreatePreset | ( | ) | [pure virtual] |
Creates a new preset, and adds a corresponding button to the brush preset toolbar.
virtual void DeletePreset | ( | IBrushPreset * | preset | ) | [pure virtual] |
Deletes a preset, removing the corresponding button from the brush preset toolbar.
virtual int GetNumPresets | ( | ) | [pure virtual] |
Returns the current number of brush presets.
virtual int GetPresetID | ( | int | presetIndex | ) | [pure virtual] |
Translates the index number of a brush preset into the corresponding preset ID.
[in] | presetIndex | The index of the preset |
virtual int GetPresetIndex | ( | int | presetID | ) | [pure virtual] |
Translates the ID of a brush preset into the corresponding preset index number.
[in] | presetID | The ID of the preset |
virtual int GetActivePreset | ( | ) | [pure virtual] |
Returns the ID of the active preset.
This corresponds to the currently checked button on the brush preset toolbar, or zero if no button is checked.
virtual void SetActivePreset | ( | int | presetID | ) | [pure virtual] |
Sets the active preset.
The button on the brush preset toolbar corresponding to this preset will become checked.
[in] | presetID | The ID of the preset |
virtual void OnContextUpdated | ( | Class_ID | contextID | ) | [pure virtual] |
Notifies the manager that a parameter has changed within a brush preset context.
Contexts should call this method whenever they are active, and any parameter changes which needs to be stored into the active preset
[in] | contextID | The ID of the updated context |
virtual int ReadConfig | ( | MCHAR * | cfg = NULL |
) | [pure virtual] |
Reads a brush preset file, including the preset values and the layout of the toolbar.
[in] | cfg | The path of the file, or NULL to use the standard startup file |
virtual int WriteConfig | ( | MCHAR * | cfg = NULL |
) | [pure virtual] |
Writes a brush preset file, including the preset values and the layout of the toolbar.
[in] | cfg | The path of the file, or NULL to use the standard startup file |