A copy within a copy collection.
The copy is either a posture, pose, or track. You can find out what it is with the GetCopyType function. You can get an instance of this class from a copy collection.
#include <Biped8Api.h>

Public Member Functions |
|
| virtual | ~IBipedCopy () |
| Destructor. |
|
| virtual const MCHAR * | GetName () const =0 |
| Gets the name of the copy. |
|
| virtual bool | SetName (const MCHAR *name)=0 |
| Sets the name of the copy. |
|
| virtual int | GetCopyType () const =0 |
| Gets the type of the copy, one of the
following: COPY_POSTURE, COPY_POSE, COPY_TRACK. |
|
| virtual ~IBipedCopy | ( | ) | [inline, virtual] |
Destructor.
{;}
| virtual const MCHAR* GetName | ( | ) | const [pure virtual] |
| virtual bool SetName | ( | const MCHAR * | name | ) | [pure virtual] |
Sets the name of the copy.
| [in] | name | - name of the copy |
| virtual int GetCopyType | ( | ) | const [pure virtual] |
Gets the type of the copy, one of the following: COPY_POSTURE, COPY_POSE, COPY_TRACK.