A copy within a copy collection.
The copy is either a posture, pose, or track. You can find out what it is with the GetCopyType function. You can get an instance of this class from a copy collection.
#include <Biped8Api.h>
Public Member Functions |
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virtual | ~IBipedCopy () |
Destructor. |
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virtual const MCHAR * | GetName () const =0 |
Gets the name of the copy. |
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virtual bool | SetName (const MCHAR *name)=0 |
Sets the name of the copy. |
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virtual int | GetCopyType () const =0 |
Gets the type of the copy, one of the
following: COPY_POSTURE, COPY_POSE, COPY_TRACK. |
virtual ~IBipedCopy | ( | ) | [inline, virtual] |
Destructor.
{;}
virtual const MCHAR* GetName | ( | ) | const [pure virtual] |
virtual bool SetName | ( | const MCHAR * | name | ) | [pure virtual] |
Sets the name of the copy.
[in] | name | - name of the copy |
virtual int GetCopyType | ( | ) | const [pure virtual] |
Gets the type of the copy, one of the following: COPY_POSTURE, COPY_POSE, COPY_TRACK.