This reference page is linked to from the following overview topics: Managing Scene States.
Go to the source code of this file.
Classes |
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| class | ISceneStateManager |
| This class is the public interface to the
scene state feature. More... |
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Defines |
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| #define | SCENESTATE_PARTS_COUNT 10 |
| #define | IID_ISceneStateManager Interface_ID(0xECA7BD8E, 0xD3934669) |
| Scene State Manager interface ID. |
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Functions |
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| ISceneStateManager * | GetSceneStateManager () |
| Returns the interface to the Scene State
Manager singleton object. |
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| #define SCENESTATE_PARTS_COUNT 10 |
Definition at line 22 of file ISceneStateManager.h.
| #define IID_ISceneStateManager Interface_ID(0xECA7BD8E, 0xD3934669) |
Scene State Manager interface ID.
Definition at line 115 of file ISceneStateManager.h.
| ISceneStateManager* GetSceneStateManager | ( | ) | [inline] |
Returns the interface to the Scene State Manager singleton object.
Definition at line 118 of file ISceneStateManager.h.
{ return static_cast<ISceneStateManager*>(GetCOREInterface(IID_ISceneStateManager)); }