This reference page is linked to from the following overview topics: Porting Object Plug-ins to Nitrous, Handling Requests for Interfaces.
#include "./Types.h"#include "./MaterialRequiredStreams.h"#include "./RenderItemHandle.h"#include "../BaseInterface.h"Go to the source code of this file.
Classes |
|
| class | IObjectDisplay |
| This is the base interface for all objects
that want to be displayed in viewport. More... |
|
Namespaces |
|
| namespace | MaxSDK |
| namespace | MaxSDK::Graphics |
Defines |
|
| #define | IOBJECT_DISPLAY_INTERFACE_ID Interface_ID(0x39820fa0, 0x6311340d) |
| Interface id of IObjectDisplay. |
|
| #define IOBJECT_DISPLAY_INTERFACE_ID Interface_ID(0x39820fa0, 0x6311340d) |
Interface id of IObjectDisplay.
Definition at line 20 of file IObjectDisplay.h.