This reference page is linked to from the following overview topics: Porting Object Plug-ins to Nitrous, Handling Requests for Interfaces.
#include "./Types.h"
#include "./MaterialRequiredStreams.h"
#include "./RenderItemHandle.h"
#include "../BaseInterface.h"
Go to the source code of this file.
Classes |
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class | IObjectDisplay |
This is the base interface for all objects
that want to be displayed in viewport. More... |
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Namespaces |
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namespace | MaxSDK |
namespace | MaxSDK::Graphics |
Defines |
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#define | IOBJECT_DISPLAY_INTERFACE_ID Interface_ID(0x39820fa0, 0x6311340d) |
Interface id of IObjectDisplay. |
#define IOBJECT_DISPLAY_INTERFACE_ID Interface_ID(0x39820fa0, 0x6311340d) |
Interface id of IObjectDisplay.
Definition at line 20 of file IObjectDisplay.h.