#include "inode.h"
Go to the source code of this file.
Classes |
|
class | ILockedContainerUpdate |
This class provides an interface for classes
that may need to augment the new container update process that was
introduced in 3ds Max 2011. More... |
|
class | IContainerUpdateReplacedNode |
This class provides an interface to retrieve
what new node will replace an existing one during the local edit
process. More... |
|
Defines |
|
#define | IID_LOCKED_CONTAINER_UPDATE Interface_ID(0x5e323e2, 0x2add7cb8) |
The interface ID for an object that
implements
ILockedContainerUpdate The id that's passed into BaseInterface * Animatable::GetInterface(Interface_ID
id) when querying for an
ILockedContainerUpdate object. |
#define IID_LOCKED_CONTAINER_UPDATE Interface_ID(0x5e323e2, 0x2add7cb8) |
The interface ID for an object that implements ILockedContainerUpdate The id that's passed into BaseInterface * Animatable::GetInterface(Interface_ID id) when querying for an ILockedContainerUpdate object.
Definition at line 15 of file ILockedContainerUpdate.h.