Sculpting > 
Sculpting basics
 
 
 

Sculpting in Mudbox is as easy as loading a model, subdividing it, and selecting a sculpt tool from the Sculpt Tools tray using the following steps:

  1. Load a model into the 3D View if youhaven’t already, then click the Sculpt Tools tab to display the Sculpt Tools tray.
  2. In the Sculpt Tools tray, select a sculpt tool.
  3. In the 3D View, position the cursor on the model and press the left button and drag the cursor across the surface of the model.

    The vertices on the model move slightly outwards in the regions affected by your sculpt stroke.

    NoteAll sculpt tools do not move the vertices outwards by default.

  4. To reverse the sculpt direction for any sculpt tool, press the Ctrl key, and drag the cursor across the surface of the model while pressing the left button.
NoteWhen you click a tool icon in any tray, the tool properties display in the Properties window located on the right side of the user interface. You can change a sculpt tool’s properties (for example, Size and Strength) in the Properties window, or by using hotkeys.
NoteYou can quickly modify a sculpt tool’s falloff value by selecting a falloff preset from the Falloff tray. For more information, see Sculpt Tool properties.

Related topics

Sculpting overview

Prepare a model for sculpting

Sculpting presets