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Lock and unlock a sculpt layer
Sculpt using layers
Merge two or more sculpt layers
Change the order of sculpt layers
The order
in which sculpt layers appear in the Layers window
can be rearranged to suit your production requirements.
One requirement might
be to organize layers related to particular model features so they
appear together in the list. For example, the features on a character;
Head_Eyes, Head_Mouth, Head_Nose, and so on.
NoteLayers are locked
to the particular subdivision level in which they were created,
so cannot be moved to other subdivision levels. Since the effect
of each sculpting layer is cumulative, reordering sculpt layers
has no effect on the appearance of the features on the final model.
- In the Layers window,
ensure the display button is set to Sculpt.
- Drag the sculpt layer up or down in the
layer list and release it in the new location.