To:
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Keyboard Shortcut: (Windows)
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Keyboard Shortcut: (Mac OS X)
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Action/Results:
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Adjust brush size |
B + Left button |
B + Left button |
Press
the b key then drag in the 3D View while pressing
the left button.
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Adjust brush strength |
M + Left button |
M + Left button |
Press the m key then drag in the 3D
View while pressing the left button.
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Increase brush size in steps |
] |
] |
Increases the size of the brush in increments. |
Decrease brush size in steps |
[ |
[ |
Decreases the size of the brush in increments. |
Increase brush strength in steps |
' (apostrophe) |
' (apostrophe) |
Increases the strength of the brush in increments. |
Decrease brush strength in steps |
; |
; |
Decreases the strength of the brush in increments. |
Select tools from left to right on the current tool tray. |
0 - 9 |
0 - 9 |
Press the 0 through 9 keys to select the first 9 tools within
the Sculpt Tools tray.
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Invert Function |
Ctrl |
Ctrl |
Press the Ctrl key when sculpting. If
the current tool has an inverse function, it is activated as long
as the Ctrl key is depressed.
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Select the Smooth tool momentarily |
Shift |
Shift |
Press the Shift key when sculpting. Releasing
the Shift key reverts to the previously
selected tool.
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Toggle Falloff |
Ctrl + \ |
Command + \ |
Toggles the tools falloff property between its current
and previous setting.
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Mirror X |
Shift + Alt + X |
Shift + Option + X |
The strokes for the current sculpt or paint tool are reflected
across the world space X axis.
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Mirror Y |
Shift + Alt + Y |
Shift + Option + Y |
The strokes for the current sculpt or paint tool are reflected
across the world space Y axis.
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Mirror Z |
Shift + Alt + Z |
Shift + Option + Z |
The strokes for the current sculpt or paint tool are reflected
across the world space Z axis.
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Color Picker (with Flat Lighting turned on) |
I |
I |
Turns on the Color Picker and
the changes the display mode to Flat Lighting whenever the I key
is pressed to let you copy/sample color from items displayed in
the 3D View.
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Mirror Tangent |
Shift + Alt + T |
Shift + Option + T |
The strokes for the current sculpt or paint tool are reflected
across the topological center line of a topologically symmetrical model.
To use tangent space mirroring on a model, you must first identify
the model's topological center by selecting two faces that straddle
the center line and then selecting Edit > Set Topological
Center.
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Mirror Off |
Shift + Alt + O |
Shift + Option + O |
Turns off any mirror option so that sculpt or paint tool strokes
are not reflected.
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