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Sculpting

Sculpt using stamps
 
                
               
             
             
            
            Sculpt using curve guides
          
       
       
       
       
      Curves can be used to create controlled
         strokes when you sculpt on a model by acting as two-dimensional
         guides for your sculpt and paint strokes.
      
      Curves are useful for
         creating features such as ridges on armor, hair-like strokes for
         hair, or for adding details on hard inorganic-shaped models.
      
      Curves can also be used
         to achieve an even tool stamp effect along a path by using the Stroke
            On Curve feature.
      
      NoteCurves appear on
            a 2D plane that is fixed to the camera view. As you tumble, dolly,
            or track the camera, any existing curves appear fixed in the camera view.
            For more information on repositioning curves in relation to the
            camera plane, see 
                     Move, rotate, or scale a curve guide.
         
 
      Create a curve guide
         
         Do
            either of the following:
         
         
            - Use existing curve by selecting Create
                  > Curves. Choose one of the preset curves from the
               menu (for example: Circle, French
                  Curve,Square, or Straight
                  Line).
            
- Construct your own curve by placing points
               as follows:
            
            - Select Curves > Create Curve.
               (Hotkey: Ctrl + C)
            
- Click in the 3D View to
               place points.
            
- To complete a curve, select Curves
                  > End Curve or press Enter.
            
- To join the end of a curve to its start
               point, select Curves > Close Curve.
            
Hide and show curve guides
         
         Do any of the following:
         
         
            - In the Object List, click
               the visibility icon (eye) beside a curve to turn off its display.
               Click the visibility icon location again to display the curve guide.
            
- Select Display > Hide All
                  Curves. Select Display > Show All to
               show the curve again.
            
- Press Ctrl + H (Windows) or
               Command + Shift + H (Mac OS X) to hide all curves
               in the 3D View. Press U to show all.
            
Delete a curve guide
         
         
            - Right-click the curve in the Object
                  List then select Delete from
               the menu that appears.
            
Snap to a curve guide
         
         Sculpting tools snap
            to a curve whenever the tool is close to a curve or over the model.
         
      Add points to a curve guide
         
         
            - Select
               the curve in the Object List to make it editable,
               then do one of the following:
               
                  - Click an empty area within the 3D
                        View to adds points to the selected curve.
                  
- Click in the 3D View on
                     an existing point of a curve to select and drag it to another position.
                  
 
- To exit editing mode and return to sculpting,
               press Enter.
            
Move, rotate, or scale
            a curve guide
         
         The controls
            for moving curves in the 3D View are
            similar to the camera controls, only you press C instead of Alt.
         
            
               
                  
                  
                  
                  
                  
                     | To: | Keyboard shortcut: (Windows): | Keyboard shortcut: (Mac OS X) | Action/Results | 
                  
                     | Create a curve | Ctrl + C | Command + C | Activates curve creation mode. Click in the 3D View to
                        place points for the curve. | 
                  
                     | End a Curve | Enter | Return | Completes the curve and exits curve editing mode. | 
                  
                     | Rotate a curve | C + left button | C + left button | Press the C key while dragging the mouse/stylus and
                        pressing the left button. The curve rotates about its center. | 
                  
                     | Translate a curve | C + middle button | C + middle button | Press the C key while dragging the mouse/stylus and
                        pressing the middle button. The curve moves across the 3D
                           View. | 
                  
                     | Scale a curve | C + right button | C + right button | Press the C key while dragging the mouse/stylus and
                        pressing the right button. The curve increases or decreases in size. | 
               
            
          
      Apply a repeating stamp
            effect using a curve guide
         
         You can sculpt a repeating
            stamp effect using the Stroke On Curve feature. Stroke
               On Curve is useful when you want an evenly applied stroke
            or an evenly repeated stamp effect along a path you define using
            a curve. For example, the simulation of rivets along the edge of
            a surface, or stitching along the edge of a chair.
         
         
            - Select a Sculpt tool you want stamped
               repeatedly along a curve path and adjust its Sculpt properties in
               the Properties window.
            
- Construct a curve to guide your sculpt
               stroke.
            
- Select the curve from the Object
                  List.
            
- Select Curves > Stroke On
                  Curve. (Hotkey: Shift + C)
            
- Set the Equal Spacing and Number
                  of Stamps options then click OK.
            
NoteFor a curve to be
               used with Stroke On Curve, its start
               point must be over the model.
            
         TipYou can create curves
            and save them as a .mud file so they appear in the Create
               > Curves menu the next time you launch Mudbox. Save
            them to: (Windows) <drive>:\Program
               Files\Autodesk\Mudbox 2009\Mudbox\curves (Mac
               OS X) /Users/<username>/Library/Application
               Support/Autodesk/Mudbox 2009/Curves.