Supported Media Formats
 
 
 

You can import media in any of the following formats:

NoteWhen you import .dpx media from Autodesk FlameĀ®, you import the media with LUT. To disable the import conversion, see Importing Media.
Format File extension Supported bit depths for imports
Bitmap .bmp 8
Cineon .cin 10
DPX .dpx 8, 10, 16
HDR .hdr 32
IFF .iff 8, 16, 32
JPEG /JFIF .jpg, jpeg 8
Open EXR .exr 16 bit float, 32
Photoshop .psd 8
PICT .pict 8
PNG .png 8
QuickTime .mov 8
SGI .sgi 8
Targa .tga 8
TIFF .tif, .tiff 8, 16, 32
NoteBit depths 8, 10, and 16 are integer unless otherwise indicated. Bit depth 32 is float.

You can publish results in any of the following media formats. For 4K and higher media, support is limited to tiled formats (OpenEXR, TIFF, and IFF).

Format File extension Bit depth of published result
Bitmap .bmp 8
Cineon .cin 10
DPX .dpx 10
HDR .hdr 32
IFF .iff 8, 16, or 32, depending on the composition. The media you create has the same bit depth as the composition. For 16-bit compositions, the bit depth of the created media is 16-bit integer (not 16-bit float).
JPEG /JFIF .jpg, jpeg 8
Open EXR .exr 16 bit float, 32
PNG .png 8
SGI .sgi 8
TIFF .tif, .tiff 8, 16, or 32, depending on the composition. The media you create has the same bit depth as the composition. For 16-bit compositions, the bit depth of the created media is 16-bit integer (not 16-bit float).
NoteBit depths 8, 10, and 16 are integer unless otherwise indicated. Bit depth 32 is float.