Deforming Models and Surfaces
 
 
 

Use a deformation mesh to deform a 3D model or surface. To use 3D deformations, attach a Deform node to the 3D model or surface, and then use the Deform menu to modify the mesh. You can animate individual points on the deformation mesh, or move the entire mesh over the 3D model or surface to apply the deformation as the mesh passes over the object.