Proxy |
Name/Description/Comments |
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3DRotateText on a rotating circular
path. Edit timing using the Animation Track Editor.
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3DRotate_ShadowText rotating on
a circular path with a fake shadow. Edit timing using the Animation
Track Editor.
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3DRotate_TransitionTransition between
two text strings rotating on a circular path. Edit timing using
the Animation Track Editor.
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Behind_Camera_3DCharacters coming
from behind the camera. Edit timing using transition_ctrl settings.
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BounceCharacters falling and bouncing.
Edit timing using transition_ctrl settings.
Set duration and amplitude of the bouncing.
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Break_and_FallCharacters breaking
in two parts and falling down. Edit timing using the Animation Track
Editor.
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Bubble_PopCharacters forming
a bubble which pops. Edit timing using transition_ctrl settings.
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Chop_SticksCharacters arriving one
after the other with a scale and rotation effect. Edit timing using transition_ctrl settings.
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CircleCharacters moving along
a circular path. Edit timing using the Animation Track Editor.
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Circle_TransitionTransition between
two text strings, in which characters are moving along a circular
path with a banking effect. Edit timing using transition_ctrl settings.
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ClimberCharacters climbing
from the bottom to the top of the frame. Edit timing using transition_ctrl settings. Use offset.rotation.X
to set the displacement duration and offset.rotation.Y to set the
rotation duration.
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Clock_TransitionTransition between
four text strings rotating like clock hands. Edit timing using transition_ctrl settings.
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Colour_FlasherMoving coloured flashing
text. Edit timing using transition_ctrl settings. Colour_offset
sets the time offset between red, green, and blue channels.
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CounterIncremental counter
with numbers 000 to 999.
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DiagonalCharacters dispersing diagonally
in the frame. Edit timing using transition_ctrl settings.
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DispersionCharacters dispersing randomly.
Use time_stretch.scaling.X to slow down or speed up the effect.
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Dispersion_TransitionTransition between
two text strings using a dispersion movement. Edit timing using transition_ctrl settings.
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DNAAnimated double helix structure
using two text strings of the letter âTâ.
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DominosCharacters falling one after
the other. Edit timing using transition_ctrl settings.
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Fade_In_FlickerFade in of randomly
flickering characters. Edit timing using transition_ctrl settings.
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Fade_In_From_CentreFade in from
the centre to the extremities of the text. Edit timing using transition_ctrl settings. Set characters.rotation.X
to the number of characters in the Text field.
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Fade_In_From_LeftFade in from the
left to the right of the text. Edit timing using transition_ctrl settings.
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Fade_In_Out_By_CharacterFade in
and out one character after the other. Edit timing using transition_ctrl settings. Set characters.rotation.X
to the number of characters in the Text field.
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Fade_In_RandomUse time_stretch.scaling.X
to slow down or speed up the effect.
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Fade_In_To_CentreFade in from the
extremities to the centre of the text. Edit timing using transition_ctrl settings.
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Fade_Out_From_CentreFade out from
the centre to the extremities of the text. Edit timing using transition_ctrl settings. Set characters.rotation.X
to the number of characters in the Text field.
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Fade_Out_From_RightFade out from
the right to the left of the text. Edit timing using transition_ctrl settings.
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Fade_Out_RandomUse time_stretch.scaling.X
to slow down or speed up the effect.
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Fade_Out_To_CentreFade out from
the extremities to the centre of the text. Edit timing using transition_ctrl settings.
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Fast_BeamCharacters arriving from
the right side of the frame, with scaling and flickering. Edit timing
using transition_ctrl settings.
Customize the flicker effect using flicker settings.
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FlasherCustomize the flashing using period_offset settings.
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FlickerAnimate with period.rotation.X.
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Flip_TransitionTransition between
two text strings, with characters rotating on the Y axis. Edit timing
using transition_ctrl settings.
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FlutterCharacters arriving
one after the other with a scale and rotation effect. Edit timing
using transition_ctrl settings.
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Flying_TransitionTransition between
two text strings in which characters are flying out from the centre
and coming back to it. Edit timing using transition_ctrl settings.
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From_BackCharacters arriving from
behind the camera. Use time_stretch.scaling.X to slow down or speed
up the effect.
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From_BottomCharacters arriving from
the bottom of the frame, with rotation. Edit timing using transition_ctrl settings.
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From_Camera_3DCharacters arriving
from behind the camera and turning towards the camera. Edit timing
using transition_ctrl settings.
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GhostText arriving toward the camera,
reflecting, and fading. Edit timing using the Animation Track Editor.
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Ghost_CascadeSimilar to Ghost, with
a cascade applied. Edit timing using the Animation Track Editor.
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Ghost_RotationSimilar to Ghost with
an animated ParticleDraw axis. Edit timing using the Animation Track
Editor.
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Helix_TransitionTransition between
two text strings in which characters are rotating on their X axis.
Edit timing using transition_ctrl settings.
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InsertionText is revealed frame after
frame in insert mode. Edit timing using transition_ctrl settings.
Use offset.rotation.X to set the starting value of the path.
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KernCharacters arriving and leaving
the frame with kerning and rotation. Edit timing using transition_ctrl settings.
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MirrorText on path with a mirror effect.
Edit timing using the Animation Track Editor.
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NegateText revealed using a negate
blending effect. Edit timing using transition_ctrl settings.
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Ocean_TideText moving slowly as
if characters were floating on the sea. Use period and amplitude
axes to customize the wavy effect.
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Ocean_Tide_TransitionTransition
between two text strings moving slowly as if characters were floating
on the sea. Edit timing using transition_ctrl settings.
Use period and amplitude axes to customize the wavy effect.
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Path_WarpText on animated path
producing a warping effect. Edit timing using the Animation Track
Editor.
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PendulumCharacters moving as
if attached to a pendulum Edit timing using transition_ctrl settings. Use period and
amplitude axes to customize the oscillating effect.
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Pulse_WaveCharacters moving vertically
with a pulsating effect. Customize using period and amplitude settings.
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Quick_RotateCharacters rotating on
their X axis. Edit timing using transition_ctrl settings.
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Quick_TwistCharacters scaled
on their Y axis. Edit timing using transition_ctrl settings.
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Random_DisplayRandom letters with
a specific starting and ending text string. Edit timing using transition_ctrl settings. Type
the start text in text_1 and the stop text in text_2.
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Random_HideCharacters disappearing
randomly. Clipping Plane modified. Use time_stretch.scaling.X to
slow down or speed up the effect.
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Random_LettersLetters displayed randomly.
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Random_RevealCharacters appearing
randomly. Clipping Plane modified. Use time_stretch.scaling.X to
slow down or speed up the effect.
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Replace_TransitionTransition between
two text strings with rotation. Edit timing using transition_ctrl settings.
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ReverseTransition between two text
strings in which characters reverse direction. Edit timing using
the Animation Track Editor.
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RubberCharacters are stretched and
released like rubber. Edit timing using transition_ctrl settings.
Set period and amplitude of the bouncing.
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Rubber_TransitionTransition between
two text strings using a rubber effect. Edit timing using transition_ctrl settings. Set period
and amplitude of the bouncing.
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Scaling_TransitionTransition between
two text string using a scaling effect. Edit timing using transition_ctrl settings. Set characters.rotation.X
to the number of characters in the Text field.
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Shiver_TransitionTransition between
two text strings with a shiver-like effect. Edit timing using transition_ctrl settings. Increase
or decrease the turbulence using noise_amplitude.
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Shuffle_In_OutCharacters arriving
from the left, stopping in the centre, and leaving to the right.
Edit timing using transition_ctrl settings.
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Spin_CompressCharacters revealed
with rotation, and leaving with a compression effect. Edit timing
using the Animation Track Editor.
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Spin_In_OutCharacters arriving and
leaving with rotation. Edit timing using transition_ctrl settings.
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Spin_TransitionTransition between
two spinning text strings. Edit timing using transition_ctrl settings.
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Spinning_LettersCharacters thrown
with a spinning effect. Edit timing using transition_ctrl settings. Experiment
with transition_ctrl.scaling.Y and transition_ctrl.scaling.Z.
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SpiralText on a spiral path.
Edit timing using the Animation Track Editor.
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Spiral_TransitionTransition between
two text strings with a spiral effect. Edit timing using transition_ctrl settings.
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Spring_TransitionTransition between
two text strings with letters springing left and right. Edit timing
using transition_ctrl settings.
Customize the pulsing effect using period and amplitude settings
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Squash_TransitionTransition from
a text string with letters being squashed to reveal the other text
string. Edit timing using transition_ctrl settings.
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StarText moving along a star path.
Edit timing using the Animation Track Editor.
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StretchText arriving from the
left of the frame with a stretching effect. Edit timing using transition_ctrl settings.
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SubtractText revealed using
a subtract blending effect. Edit timing using transition_ctrl settings.
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Text_FallingCharacters moving along
a line, then falling down. Edit timing using the Animation Track
Editor.
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TitlesThree text strings on
a path arriving from the upper left. Edit timing using the Animation Track
Editor.
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Titles_StairsThree text strings revealed
with a spinning effect. Edit timing using transition_ctrl settings.
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Track_InCharacters appear and disappear
with scaling. Edit timing using transition_ctrl settings.
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TremorCharacters appear as
if shaking. Increase or decrease the turbulence effect using noise_amplitude.
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TwistCharacters arriving and leaving
with a twisting effect. Edit timing using transition_ctrl settings.
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TypewriterText revealed frame after
frame with a typewriter effect. Edit timing using transition_ctrl settings. Use transition_ctrl.rotation.X
andtransition_ctrl.shearing.X to set the fade in duration of characters.
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Typewriter_CursorText is revealed
frame after frame with a cursor preceding characters. Edit timing
using transition_ctrl settings.
Use transition_ctrl.rotation.X and transition_ctrl.shearing.X to
set the fade in duration of characters. Set as many white squares
as characters in the text node. Adapt cursor kerning if needed.
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Vertical_In_OutCharacters arriving
from the left side of the frame and moving vertically before going
out to the right of the frame. Edit timing using transition_ctrl settings.
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Vertical_Rotation_TransitionTransition
between two text strings moving vertically. Edit timing using transition_ctrl settings.
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WaveformWaveform using Cursor
font. Link text.character_anim.scaling.Y to an audio file.
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Whip_EffectCharacters whipped by
a rotating effect. Edit timing using transition_ctrl settings.
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Whip_TransitionTransition between
two text string with characters whipped by a rotating effect. Edit
timing using transition_ctrl settings.
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Whirlwind_TransitionTransition between
two text string with characters circulating by a rotating effect.
Edit timing using transition_ctrl settings.
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White_BackgroundCharacters revealed
on a white background. Edit timing using transition_ctrl settings.
Change the background using white_bkgd_ax settings and white_bkgd kerning
value.
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WindyCharacters moving as if
by wind. Customize with period and amplitude axes.
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Zig_ZagCharacters arriving
and leaving following a zig-zag path. Edit timing using transition_ctrl settings. Change the
path, if needed.
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