Adding an FBX Camera
 
 
 

By default, an FBX camera exists in the Action scene when using stereo clips, or when Action has been set up to work in stereo (you may need to pan in the schematic to see the camera node). You can add multiple FBX cameras in order to change point-of-view or depth-of-field from one camera to another. You can add and animate multiple cameras when creating compositions. You can also switch from one camera to another at any point.

To add a stereo camera to a scene:

  1. Do one of the following:
    • Drag the Camera FBX node from the Objects tab of the node bin and place it in the schematic.
    • Drag the Camera FBX node from the Objects tab of the node bin and place it where you want it in the Result view.
    • Double-click the Camera FBX node. You do not need to be in Schematic view to add a node in this manner.

    A new FBX camera is added to the scene. An icon representing the camera is added to the schematic.

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  2. Select the FBX Camera node to make it the active camera in the scene.
  3. In the Object menu that appears, set the Result Camera to a numbered camera representing an FBX camera.
  4. In the Output menu, set the Mode to Stereo and set the Camera to Result Cam.