Proxy |
Name/Description/Comments |
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Carbo_SnowSnow coming toward
camera. Use Size to characterize the snow. Use the Magnitude setting
of the gravity manipulator to set the snow’s motion.
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Dark_SmokeUse on a light background.
Use Number, Lifetime, Size, and Speed to characterize the smoke.
Use the Magnitude setting of the gravity manipulator to set the
smoke’s motion.
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Fire_SmokeCharacterize the smoke
with Number, Lifetime, Size, and Speed settings. Use the Magnitude
setting of the gravity manipulator to set the smoke’s motion. Modify
the fire colour using the fire_light_1 and fire_light_2 colour settings.
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Fire_Smoke_ZatZeroSimilar to Fire_Smoke,
but with emitter Z=0.
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Gun_Smoke_MBSmoke produced
by a shotgun. Process with Motion Blur enabled.
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Heavy_SmokeUse Number, Lifetime,
Size, and Speed settings to characterize the smoke. Use the Magnitude
setting of the gravity manipulator to set the smoke’s motion.
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Heavy_Smoke_ZatZeroSimilar
to Heavy_Smoke, but with emitter Z=0.
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Jet_Engine_SmokeUse Number, Lifetime,
Size, and Speed settings to characterize the smoke. Use the Magnitude
setting of the gravity manipulator to set the smoke’s motion.
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NozzleCharacterize the smoke with
Number, Lifetime, Size, and Speed settings. Use vortex settings
to set the smoke’s motion. Change the bouncer. Not scalable.
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Pyroclastic_CloudChange the path.
Characterize the smoke with Number, Lifetime, Size, and Speed settings.
Use the Magnitude setting of the gravity manipulator to set the
smoke’s motion.
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SmokeUse Number, Lifetime, Size,
and Speed settings to characterize the smoke. Use the Magnitude
setting of the gravity manipulator to set the smoke’s motion.
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Smoke_LightCharacterize the smoke
with Number, Lifetime, Size, and Speed settings.
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Smoke_LookatSmoke pointing
to a target. Use Number, Lifetime, Size, and Speed settings to characterize
the smoke. Use the Magnitude setting of the gravity manipulator
to set the smoke’s motion.
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Smoke_TrackUse Number, Lifetime,
Size, and Speed settings to characterize the smoke. Use the Magnitude
setting of the gravity manipulator to set the smoke’s motion.
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Smoke_ZatZeroSimilar to Smoke, but
with emitter Z=0.
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Train_SmokeSmoke produced by a
steam engine in motion. Use Number, Lifetime, Size, and Speed settings
to characterize the smoke. Use the Magnitude setting of the train_speed
manipulator to control the train’s speed and its effect on the smoke.
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Train_Smoke_ZatZeroSimilar
to Train_Smoke, but with emitter Z=0.
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VapourVapour rising from the ground.
Use Number, Lifetime, Size, and Speed settings to characterize the
vapour. Try the Rotation_V and Spin_V settings to control the vapour
animation
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Wheel_Burning_MBAnimated. Process
with Motion Blur enabled.
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