Smoke
 
 
 

These presets allow you to create various smoke effects.

Proxy Name/Description/Comments

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Carbo_SnowSnow coming toward camera. Use Size to characterize the snow. Use the Magnitude setting of the gravity manipulator to set the snow’s motion.

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Dark_SmokeUse on a light background. Use Number, Lifetime, Size, and Speed to characterize the smoke. Use the Magnitude setting of the gravity manipulator to set the smoke’s motion.

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Fire_SmokeCharacterize the smoke with Number, Lifetime, Size, and Speed settings. Use the Magnitude setting of the gravity manipulator to set the smoke’s motion. Modify the fire colour using the fire_light_1 and fire_light_2 colour settings.

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Fire_Smoke_ZatZeroSimilar to Fire_Smoke, but with emitter Z=0.

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Gun_Smoke_MBSmoke produced by a shotgun. Process with Motion Blur enabled.

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Heavy_SmokeUse Number, Lifetime, Size, and Speed settings to characterize the smoke. Use the Magnitude setting of the gravity manipulator to set the smoke’s motion.

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Heavy_Smoke_ZatZeroSimilar to Heavy_Smoke, but with emitter Z=0.

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Jet_Engine_SmokeUse Number, Lifetime, Size, and Speed settings to characterize the smoke. Use the Magnitude setting of the gravity manipulator to set the smoke’s motion.

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NozzleCharacterize the smoke with Number, Lifetime, Size, and Speed settings. Use vortex settings to set the smoke’s motion. Change the bouncer. Not scalable.

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Pyroclastic_CloudChange the path. Characterize the smoke with Number, Lifetime, Size, and Speed settings. Use the Magnitude setting of the gravity manipulator to set the smoke’s motion.

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SmokeUse Number, Lifetime, Size, and Speed settings to characterize the smoke. Use the Magnitude setting of the gravity manipulator to set the smoke’s motion.

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Smoke_LightCharacterize the smoke with Number, Lifetime, Size, and Speed settings.

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Smoke_LookatSmoke pointing to a target. Use Number, Lifetime, Size, and Speed settings to characterize the smoke. Use the Magnitude setting of the gravity manipulator to set the smoke’s motion.

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Smoke_TrackUse Number, Lifetime, Size, and Speed settings to characterize the smoke. Use the Magnitude setting of the gravity manipulator to set the smoke’s motion.

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Smoke_ZatZeroSimilar to Smoke, but with emitter Z=0.

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Train_SmokeSmoke produced by a steam engine in motion. Use Number, Lifetime, Size, and Speed settings to characterize the smoke. Use the Magnitude setting of the train_speed manipulator to control the train’s speed and its effect on the smoke.

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Train_Smoke_ZatZeroSimilar to Train_Smoke, but with emitter Z=0.

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VapourVapour rising from the ground. Use Number, Lifetime, Size, and Speed settings to characterize the vapour. Try the Rotation_V and Spin_V settings to control the vapour animation

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Wheel_Burning_MBAnimated. Process with Motion Blur enabled.