Committing Batch FX
 
 
 

When you output from a Batch FX output node to the timeline, you can commit the RGB results (BFX) or the matte results (BFXa).You can commit Batch FX imported from another application. Any soft effects on the timeline are preserved when you commit the Batch setups.

To commit Batch FX:

  1. Select the timeline element with the BFX or BFXa setup that you want to commit.
  2. Select Commit BFX from the Effect Operations box.

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    If you committed RGB results, the BFX element is committed. If you committed matte results, the BFXa element is committed into a container.