Flipping Channels and Keyframes
 
 
 

Select Negate in the Curve Functions box to flip a channel or a group of keyframes vertically. Select Reverse to flip a channel or a group of keyframes horizontally. Typically, you reverse or flip keyframes so that you can create symmetry with an animation. For example, use Reverse on an image that is warping from a sphere to a flat plane so that it then goes from a flat plane back to a sphere again. Perform these functions in the Animation Curve window.

To negate or reverse a channel or group of keyframes:

  1. Access the Animation Curve window.
  2. Select a channel or group of keyframes.
  3. From the Curve Functions box in the Keyframe tab, select Negate or Reverse.

    Show small imageShow large image

    The selection is flipped horizontally (negate) or vertically (reverse).