Importing Files Using an EDL
 
 
 

Use a file-based EDL to import (or soft import) files from a standard filesystem into Flame. These are usually OMF files, or EDLs that contain DLEDL flags in the event comments that reference the location and name of the files to import.

In the case of OMF files, this includes only audio media. Upon loading the OMF file into the EDL module, the embedded audio media is extracted from the OMF file and placed in a temporary location. Before assembling the EDL, you import the audio media references in the OMF file EDLs to create clips in the clip library.

To import files using a file-based EDL:

  1. From the clip library, click Import EDL.
  2. From the Import EDL menu, click Load.

    The EDL Load menu appears.

  3. Select the EDLs that you want to load.
  4. Click Load.

    The selected EDLs are loaded into the Import EDL module. The EDL contains events that point to the files on the filesystem. When you load a file-based EDL, Import is selected in the Capture/Import box.

  5. Enter a name for the clip in the Name field.
  6. Enter a library name in the Library Reel field.
  7. In the EDL list, select the events that you want to import.

    Do any of the following:

    • To select a single event, click the event number entry. Click the event number entry of another event to unselect the first entry.
    • To select a range of events, hold Shift, select an event, and click the last event in the range that you want to select. You can also click and drag to select a range of events.
    • To add to a range of events, hold the Ctrl key or the pen button when you select an event.
    • To select all events, use the Select All or Unselect All buttons.
    NoteWhen no event is selected, all events in the EDL are imported.
  8. Optional: If you need to soft-import the files, in the Preferences tab, enable Import As Soft Import to load the files.

    Otherwise, the files are copied to the framestore.

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  9. Click Import.

    The files are imported.