3D Blur Node
 
 
 
NoteNot applicable to Flint.

The 3D Blur node uses Z-depth map information to create a plausible blur effect. The node accepts a front, back, and matte input. Additional inputs are available for Z-depth map, motion data, and kernel media.

The 3D Blur node can be used as:

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(a) Z-depth input tab (b) Forward Flow input tab (c) Kernel input tab