Using a 3D Object
 
 
 

You can use a 3D object as a particle generator. Particles are generated from the centre of each polygon.

To add a particle stream using a 3D object:

  1. Select or add the 3D object that you want to use as a particle generator.
  2. With the 3D object node selected in the schematic, do one of the following:
    • Drag the particle generator node from the node bar and place it in the schematic.
    • Drag the particle generator node from the node bar to Result view, so you can see its effect on the scene before placing it exactly where you want.
    • Double-click the particle generator node in the node bar. You do not need to be in Schematic view to add a node in this manner.

    A particle generator object is added and automatically connected to the selected 3D object.

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  3. Set the particle generator's properties. See Customizing the Particle Stream.
  4. If you do not want the 3D object to appear in the scene, hide the model in Schematic view. A particle stream is generated from the hidden model.