BackburnerManagerGroupCapability
 
 
 

The BackburnerManagerGroupCapability keyword specifies wether the nodes in your rendering network are equipped with GPU-accelerated graphics cards or not. Based on the value of this keyword, the Visual Effects and Finishing application enables or disables the submission of jobs that require a GPU (such as floating point jobs) to the rendering network.

The BackburnerManagerGroupCapability keyword uses the following syntax

BackburnerManagerGroupCapability <group_capability>

where <group_capability> can be software, gpu, or hybrid depending on the hardware of the nodes in the rendering network.

Example of use

BackburnerManagerGroupCapability software