Camera and image planes
 
 
 

To:

Keyboard Shortcut:

(Windows)

Keyboard Shortcut:

(Mac OS X)

Action/Results:

Rotate the camera

Alt + left button

Option + left button

Command + left button

Press the hotkey then drag in the 3D View while pressing the left button on the mouse/stylus. The camera rotates about its center of interest.

Track the camera

Alt + middle button

Option + middle button

Command + middle button

Press the hotkey then drag in the 3D View while pressing the middle button on the mouse/stylus. The camera moves in a sideways motion.

Dolly the camera

Alt + right button

Option + right button

Command + right button

Press the hotkey then drag in the 3D View while pressing the right button on the mouse/stylus. The camera moves toward its center of interest. You can also dolly using the scroll wheel if your mouse has this feature.
Roll the camera Shift + middle button Shift + middle button Press the Shift key and then drag in the 3D View while pressing the middle button. The camera rolls about its barrel.
Focus on a location on the model F F Place your cursor over the model and press the F key. The location beneath the cursor becomes the camera's new center of interest.
Frame All A A Repositions the camera so that all visible geometry is within the camera's field of view.
Rotate an image plane

E + left button

E + left button

Press the hotkey then drag in the 3D View while pressing the left button on the mouse/stylus. The image plane rotates about its center of interest.
Track/transform an image plane

E + middle button

E + middle button

Press the hotkey then drag in the 3D View while pressing the middle button on the mouse/stylus. The image plane moves relative to the direction you drag.
Adjust the depth property for an image plane

E + right button

E + right button

Press the hotkey then drag in the 3D View while pressing the right button on the mouse/stylus. The image plane appears in front of or behind the objects in the 3D View depending on the direction you drag.