Hotkeys > 
View Modes
 
 
 

Use these hotkeys to switch between the different view modes.

Press: To:
P Switch to Render View mode.
Shift+P Switch to Render View mode and have Lustre re-detect and reparse the rendered files. This is useful when the files are not found automatically, for example, when they are not rendered from the application itself, but using the command line render.
Shift+ Spacebar Switch to Render View mode, switch off the user interface, and start play. (This hotkey cannot be used in any of the Editing menus.)
O Switch to Result view (this is the default).
I Switch to Primary view. In this mode, only primary correction appears (secondaries or plugins are turned off).
Middle-drag Pans the image in any direction.
Middle-right-drag Zoom in/out of the image.
L Show the framestore image.
K Save the current image to the framestore.
Shift+K Load only one reference image. You must define this image in the Lustre configuration file (with its full path).
Ctrl+F Enable or disable the filtering option. When enabled, it softens the shot so when you zoom in, the pixels are not as sharp or obvious.
Enter Switch on/off the user interface.
~ Switch between the Player and a graphical schematic view of the axis hierarchy.
Shift+~ Switch the background colour between the selected colour and full black.
B Toggle the Shot bin or file browser's viewing mode: Proxies, List, or Details.
V Toggle the Ratio button in the Grade menu to set the display aspect ratio. When you enable the Ratio button, the aspect ratio that appears in the Ratio field is used.
W Toggle on/off the shot name text on the image.
Alt+1 Toggle on/off the RGB waveform monitor.
Alt+2 Toggle on/off the RGB histogram.
Alt+3 Toggle on/off the luminance waveform monitor.
Alt+4 Toggle on/off the vecterscope.
' (apostrophe) Switch on/off monitor sub-region calculating.
F1 Display Playhead A.
F2 Display Playhead B.
Ctrl+F1 Cycle through the different colour view selections (i.e., colour, red, green, blue, and luminance channels).
Shift+Ctrl+F1 Return to the previous colour view selection.
F3 Cycle through the different viewers (i.e., Single, Dual, or Multi view).
Shift+F3 Return to the previous viewer option.
F4 Cycle through the Playhead A and B Dual view modes (i.e., 2-up, horizontal wipe, and vertical wipe).
Shift+F4 Return to the previous Playhead A and B Dual view mode.
Ctrl+F4 Cycle through the Stereo Dual view modes (i.e., 2-up, horizontal wipe, vertical wipe, and blend).
Shift+Alt+F4 Return to the previous Stereo Dual view mode.
F5 Toggle between the current view options and the Single view (default).
Ctrl+F5 Cycle through the Multi view modes (i.e., 2, 4, 9, and 16).
Shift+Ctrl+F5 Return to the previous Multi view mode.
F6 Refresh the images in Multi view.
F7 Displays the timeline, Player, grading tools, and keyer (HLS or Diamond) and puts the mouse cursor and secondaries handling in the GFX SDI output.
F8 Toggle on/off the user interface update during playback.
F9 Switch between full and half resolution.
F10 Switch between the 1x and 2x zoom.
F11 Show the matte on the current secondary. Press F11 once to view the matte in Secondary view if Mask Type is set to Overlay. Press F11 twice to view the matte in Matte view if Mask Type is set to Greyscale.
F12 Show the result.
E Show the selected colour's numbering type (code value, F-stop, or HDR).
Z Show or hide the dust removal boxes.
H Show or hide the selected overlay.
J Switch on/off video preview.