Applying a LUT on Import or Export
 
 
 

Applying a LUT to a film clip on import or export converts the clip's images according to the contents of the LUT.

A typical workflow when using 1D LUTs would be to apply the 10logto12 import LUT provided, converting 10-bit logarithmic image data to 12-bit linear image data. After working with the images in Flint, you would then export the clip using the inverse of the LUT, 12to10log. This restores its logarithmic values, in preparation for film printing.

Sample 1D LUTs have been provided that cover the most common conversion processes, and use standard data for Cineon digital negatives (normal exposure). If these LUTs do not give the desired results, you can use them to create a custom LUT. Often, a minor adjustment is all that is required. See Creating Custom 1D LUTs.

NoteYou can create custom LUTs using the Import Image menu. You cannot create custom LUTs when exporting from the Desktop—you must use an existing LUT. You can create a custom LUT when exporting using the LUT Editor. You must export the clip from Batch using an Export node. See Accessing the LUT Editor in Batch.

To apply a LUT on image import or export from the Desktop:

  1. In the Main menu, click Library.
  2. In the Library menu, click Import Image or Export Image.
    • If you clicked Import Image, select a destination reel for the imported images.
    • If you clicked Export Image, select the clip that you want to export.
  3. In the LUT Type box, select an option.

    Show small imageShow large image

    Select: To:
    Gamma Apply gamma correction to a clip. This option only appears when a QuickTime movie is selected. See Importing and Soft-Importing Video Files.
    1D LUT Apply a 1D LUT to a clip.
    3D LUT Apply a 3D LUT to a clip.
  4. If the LUT field is inactive, click the LED indicator to enable it.

    Show small imageShow large image

  5. Click the LUT field.

    The file browser appears. The Files list contains the LUTs currently residing in your project's ~/lut directory. These include the samples provided with Flint, as well as any LUTs you may have saved or exported to this directory. By default, Lustre Color Management LUTs are stored in the /usr/discreet/Lustre_Color/lut/Lustre_Color_3DLUTs directory.

    Sample 1D LUTs include the following.

    LUT File Name Conversion Process
    10logto12 Converts a 10-bit logarithmic image to a 12-bit linear image.
    10logto8 Converts a 10-bit logarithmic image to an 8-bit linear image.
    8to10log Converts an 8-bit linear image to a 10-bit logarithmic image.
    12to10log Converts a 12-bit linear image to a 10-bit logarithmic image.
    invertRGB Inverts the RGB values of the image.
  6. If you want to switch to a different LUT type without exiting the file browser, use the LUT Type box.

    Show small imageShow large image

  7. Select a LUT in the Files list or navigate to the file you want to use.

    The Import Image or Export Image menu reappears. The LUT field displays the name of the new LUT. It will be applied to the clip you import or export when the LUT is enabled.