Create a moving shot (two keyframes)
- Position
the camera to the view you want to capture.
(Hold down the Alt key
and use the mouse buttons.)
- Click the Create button
in the Shots interface, or select View > Create Shot.
The new shot appears
in the Shots interface and is highlighted.
The Shot Properties window
is opened with the appropriate camera motion settings:
- Position the camera to the second keyframe.
NoteFor consistent results,
do not change views for the second keyframe (that is, do not change
from perspective to orthographic, or rotate out of orthographic).
- Click on the Reset End button.
- Change the settings under Camera
motion to adjust the shot behavior. (See descriptions
at the end of this procedure.)
- Adjust the behavior for how the shot
transitions in.
See
Add transitions into and out of shots.
- In the Name field,
type in a name for the shot.
Organize the shots
- If you want to associate a hotkey combination
to this shot, select it from the Key pull-down menu.
- Change any other options to adjust the
shot behavior. (See descriptions at the end of this procedure.)
- Click Preview to
see the results.
Shot options (moving shots,
two keyframes)
- Motion type
-
To set
up a shot where the camera moves from one keyframe to another, set
this menu at Start to end (two keyframes).
For information on other types of shots, see
Types of shots.
- Reset Start
-
Allows
you to change the camera position for the first keyframe of the
shot. Press Alt and use
the mouse buttons to move to the new camera position, then press
this button.
- Reset End
-
Allows you to change the camera position
for the second keyframe of the shot. Press Alt and use
the mouse buttons to move to the new camera position, then press
this button.
- Duration
-
Sets the overall amount
of time taken by the shot. Depending on the transition time you
give into the first keyframe, this value will make the rest of the
motion faster or slower.
- Ease in/out
-
When this box is
checked, the motion into and out of the keyframes will be slowed
down. When not checked, the motion will be uniform.
- Loop
-
When this box is checked,
the shot will play over and over again when you click on it.